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在娜娜吧看到一篇介绍PES2012的文章,手机弄不了链接,谁

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1楼2011-05-14 11:23回复
    谁去弄过来咱们奇文共欣赏一下?


    来自手机贴吧2楼2011-05-14 11:25
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      娜娜吧是哪里


      IP属地:江苏3楼2011-05-14 11:30
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        欧联又和可乐妹续签了?


        IP属地:广西5楼2011-05-14 11:50
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          -4楼,阿森纳吧看到的是访谈,更详细


          来自手机贴吧6楼2011-05-14 12:07
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            在非凡论坛看到有人说见到PES2012的视频了,和2011区别不大,依然是机器人+僵尸,别期待了。


            IP属地:江苏7楼2011-05-14 12:11
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              我不想把PES2011比作弥赛亚(弥赛亚即救世主的意思,暗指玩家们必须被动适应游戏),你可以用自己的方式去玩,你也可以告诉我自己喜不喜欢PES2011。但是我想说的是(就像我去年说的一样),PES2011绝对是一款朝着正确方向去的游戏。早在游戏测试的时候,就证明了PES2011是一款越玩越有意思的游戏,玩的时间越长,越能感觉到它的真正内涵。那么。。。PES2011丢弃了前作的什么弊病?这么说吧,去年的这个时候,我比现在开心的多,因为那时在我们看来,比赛中的裁判相比2010,吹哨次数减少了,也增加了许多有趣的因素(比如假摔)。虽然PES2011称不上完美,但是它比起前作减少了裁判吹哨次数,这是一个比较大的进步。
              Forgetting the faults - what were the positives? A game with a great degree of passing freedom, a new editing section for the community to get stuck into (in the form of the Stadium Editor), market leading visuals and player appearances, stylish minimalist displays and menus, the return of the PES Shop (Extra Content) and also a great first outing for Master League Online, amongst many others. You can almost guarantee that these will be revisited for the next instalment.
              抛开犯规不谈,还有什么是PES2011进步的地方?当然是传球的自由度了,以及球场的编辑模式,还有转会市场更加贴近真实,球员的面貌也更加栩栩如生,游戏菜单和图标更加简洁,也重新加入了PES商店的功能。。等等很多新特性。玩家们大可放心,这些新特性依旧会体现在PES2012中。
              The visual upgrades are a given - with PES taking a stride closer to realism every 12 months, but the key this year will be the game mechanics. PES needs to be smoother - we need a greater number of faster, sharper and intelligent animations. Players need to be given the freedom to move and it is animations that will grant this, but it needs to be done in a way that won’t be sluggish - or leave your star locked in a movement that even super cancel can’t get you out of (e.g. the ‘running clap’ after a save or the ‘leaning forward stumble’ when tackled that we see a little too often). PES 2011 was a step forward in this respect, though it left a little to be desired but you can be certain that 2012 will address all of those issues.
              之前的PES系列,已经在球员面貌方面十分贴近真实,所以,PES2012我们将把重点放在游戏流畅度上。PES2012需要更加平滑--我们需要大量的、速度更快的、更加智能的动作拟真。球员的跑动需要更加自由及灵活。我们将会尽力避免在PES2012中球员出现行动迟缓,和使用强移命令下,球员的跑动路线依旧锁死的情况。PES2011已经做了一些改变,我们可以肯定,PES2012会在这些方面更加优化。
              I wouldn’t be surprised if we saw the aforementioned Stadium Editing pushed to new heights, perhaps we’ll be given more parts to work with allowing for the community to create an array of stadium styles? Perhaps we’ll be given more Konami made or official stadiums for use in game? Also, perhaps we’ll see developments in player/team editing, Master League and Online modes - and who knows; perhaps we’ll see the return of more old favourites that got lost along the way?
              这一段讲的是球场、球员编辑模式以及授权球场的新情况,没什么大意思。
              The details haven’t been released yet - but you can make your own guesses as to what 2012 will hold for PES, and we’d love to hear them... Is there anything in particular that you’d like to see?
              目前2012的细节没有放出--但是你可以提出你对PES2012的设想,我们很乐意听到玩家们的声音。。。你们有什么特别的需要加入PES2012的么?
              Coming back to that opening metaphor... PES may have taken a couple of hits in that last round, but it was never about winning - it was about proving that it had still had some fight in it. PES may be the underdog - but it has been a champion before, and you can never write a champion off. All it takes is that one moment of magic and momentum can switch…
              让我们回到开始的话题。。。PES2011也许是经受了对手的打击,但是打击并不是决定性的--我们可以肯定,PES2012也会经历相类似的考验,但,卫冕冠军未必一定就是冠军,我们已做好准备迎头赶上。
              Suitably rested and refreshed, the interval is just about over. The adrenalin is pumping and the excitement is building... The next round is 2012.
              短暂的采访结束了,通过访谈,感觉PES2012日渐向我们走来,让我们屏住呼吸,迎接PES2012给我们的无尽惊喜吧!!
              Engliash水平不好大家将就着看吧。


              IP属地:福建9楼2011-05-14 12:43
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                《实况足球2012》中,电脑AI将更真实,反应也将更贴近真实球员。

                


                IP属地:福建10楼2011-05-14 12:43
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                  区域标记(Zonal marking )和定点防守(positional defending )得到了极大的提升,让进球变得不再那么容易了。
                  同时,游戏中加入了全新的“光标切换系统”,玩家可以使用右摇杆切换至场上的任一球员。该功能在发角球和界外球时尤其有用。
                  “这让玩家能选择场上的任何球员,”Konami表示,“这样,让玩家的应变能力和反应能力更快更强。”
                  其他改进则包括全新的动画,更多的细节,更多样的玩家风格,更多的战术和全新的自定义设定。

                  “对我来说,制作开系列的终极目标就是让玩家在电视上观看现实比赛时,会不自觉地联想到《PES 2012》。”《PES》主要负责人Shingo "Seabass" Takatsuka说到。
                  


                  IP属地:福建11楼2011-05-14 12:44
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                    以上。copy自阿森纳吧


                    IP属地:福建12楼2011-05-14 12:46
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                      对,就是这篇


                      来自手机贴吧13楼2011-05-14 12:57
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                        游戏中加入了全新的“光标切换系统”,玩家可以使用右摇杆切换至场上的任一球员。该功能在发角球和界外球时尤其有用。
                        这不是山寨吗? FIFA11可以做到的


                        14楼2011-05-14 13:12
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                          实况山寨好多年了
                          FIFA07的景深
                          FIFA08的be a pro
                          FIFA09的流汗和立体草皮
                          都是实况的参考对象
                          只有一球成名模式是青出于蓝而胜于蓝的


                          IP属地:福建15楼2011-05-14 13:57
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                            问下还有这游戏的下载地址吗


                            IP属地:四川来自Android客户端17楼2022-09-18 23:37
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