
下面是八神爆气的代码,我是想问有什么办法让人物的颜色不要一直闪烁(爆气后,人物总是闪烁,就是想让人物的颜色一直显示一种颜色就行),不知道是不是改下面的代码么?
第二个问题就是在爆气后,如何让人物有残影?
就像下图

[Statedef 900]
type = S
ctrl = 0
anim = 900
velset = 0,0
movetype = I
physics = N
sprpriority = 1
poweradd = -1000
;---------------------[岠壥壒]
[State 00];
type = PlaySnd
trigger1 =animelem = 1
value = f900,0
;---------------------[晔悢]
[state a]
type = varset
trigger1 = time= 0
v = 20
value = 900
;---------------------[墘弌]
[State a]
type = Explod
trigger1 =animelem = 1
anim = f6001
sprpriority = 3
postype = p1
pos = 5,-120
bindtime = 1
under = 0
ownpal = 1
supermovetime =999
[State 1020, 4]
type = EnvShake
trigger1 =animelem = 1
time = 10
ampl = -5
freq = 95
phase = 95
;---------------------[僗侥乕僩堏岘]
[State 195, 2]
type =ChangeState
trigger1 =AnimTime = 0
value = 0
ctrl = 1