switch global.leveltype
{
//Normal levels
case 0:
draw_sprite_ext(spr_levelnumber,global.levelnumber,view_xview[0]+230,view_yview[0]+8,1,1,0,c_white,1)
break //Secret levels
case 1:
draw_sprite_ext(spr_levelnumbersecret,global.levelnumber,view_xview[0]+230,view_yview[0]+8,1,1,0,c_white,1)
break
//Special levels
case 2:
draw_sprite_ext(spr_levelnumberspecial,global.levelnumber,view_xview[0]+230,view_yview[0]+8,1,1,0,c_white,1)
break
}
}
//} //Money Counter
if shopin = 0
{
//Money Counter
draw_set_halign(fa_left)
draw_sprite_ext(spr_moneycounter,-1,view_xview[0]+16,view_yview[0]+224,1,1,0,c_white,fade)
if fade >= 0.5
draw_text(view_xview[0] + 32,view_yview[0] + 225,string(global.cash))
} //Red Coin Counter
draw_sprite_ext(spr_rcoin_counter,(global.redcoins-1),view_xview[0]+284,view_yview[0]+206,1,1,0,c_white,rcfade) //Arthur uses a different reservebox setup. So we don't draw the default for him.
//Roll,Link,Vile,and Simon don't have reserve boxes
if MrPersistant.customreserve = true
exit
//ReserveBox
draw_sprite_ext(spr_reservebox,0,view_xview[0]+147,view_yview[0]+2,1,1,0,c_white,0.7)
if global.reserveitem = 1
draw_sprite_ext(spr_mushroom,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 2
draw_sprite_ext(spr_fireflower,weird,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 3
draw_sprite_ext(spr_hammersuit,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 4
draw_sprite_ext(spr_leaf,1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 5
draw_sprite_ext(spr_tanookisuit,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 6
draw_sprite_ext(spr_spartansphere,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 7
draw_sprite_ext(spr_megamansuit,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 8
draw_sprite_ext(spr_suit_troop,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 9
draw_sprite_ext(spr_suit_demon,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 10
draw_sprite_ext(spr_suit_sega,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
if global.reserveitem = 11
draw_sprite_ext(spr_suit_blueshell,-1,view_xview[0]+152,view_yview[0]+7,1,1,0,c_white,0.7)
其实//ReserveBox
这玩意还没改,是MKF专用的,反正改这个很容易以后再说。