gameplay3d吧 关注:14贴子:70
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1.7 马上到来

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1楼2013-04-21 13:22回复
    Yes. GamePlay 3D v1.7.0 is being delayed by a 3-4 more weeks Unfortunately our Gaming R&D team had a ton of work for GDC 2013 this year(Booth, Presentations, etc.).It took much of our free time away from us and making us too busy to finish off the release in time.We are pushing back the release so that we can finish up the remaining issues, cleanup the repo and put some polish on the release.
    I am also hoping to start to get more active community contributors. There are many small to medium size issues that could get resolved sooner if we get additional community support. I am confident people will start to step up and contribute back to the community on the items prioritized.
    Post v1.7.0 we are going to re-examine the roadmap. I have created a backlog milestone that needs to be prioritized. There are also a few big ticket items that we we really want to start to add such as a SceneRender class with support for better lighting (Forward and Deferred) ad shadows that we are going to be working on internally.
    I am also in the middle of the first QT based editor now. For the first iteration it will only be a scene viewer with no actually editing capabilities. The first goal is to just be able to quickly view scenes. Later releases will add to this adding support for creating and editing scenes.
    One step at a time...
    Our apologies for the delay of the release.


    2楼2013-04-21 13:22
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      是。游戏3D V1.7.0被推迟3-4周不幸的是,我们的游戏研发团队的工作有一吨,今年GDC2013(摊位,简报等)。它充满了我们的自由时间离我们越来越远,我们太忙玩完发布时间。我们推回释放,这样我们就可以完成余下的问题,清理回购,并把一些波兰的释放。
      我也希望开始得到更积极的社区贡献者。有许多小到中等规模的问题早日得到解决,如果我们得到更多的社会支持。我很自信的人会开始加强,回馈社会上的优先项目。
      发布V1.7.0,我们要重新审视路线图。我创建了一个需要优先考虑的积压里程碑。也有一些大件物品,我们真的要开始添加如SceneRender类支持更好的照明(正向和递延)广告的阴影,我们要内部工作。
      我现在也是在中间的第一个基于Qt编辑。对于第一次迭代,它只会是一个没有实际编辑功能的现场观众。第一个目标是只是能够快速浏览场景。以后的版本会添加这个添加支持,用于创建和编辑场景。
      一个步骤的时间...
      我们的歉意延迟释放。
      -----------来自谷歌翻译


      3楼2013-04-21 13:23
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