
[State 0, VarAdd]
type = Varset
trigger1 = time = 0
fv = 7
value = 1
ignorehitpause = -1
persistent = 0
[State 0, VarAdd]
type = VarAdd
trigger1 = gametime%1 = 0 && time >= 0 && fvar(7) < 1.3
fv = 7
value = 0.025
ignorehitpause = -1
persistent = 1
[State 180]
type = Zoom
trigger1 = 1
pos = pos x,pos y
scale = fvar(7)
ignorehitpause = -1
应该就这么点东西。怎么这样。我用的是华子大神的1.1海贼王画面包