Hello everyone! We are proud to announce that tomorrow Ballistic Overkill will no longer be in Early Access!
Which doesn't mean the game will no longer be updated and improved. There are major upcoming features still in development. We see this more as a great opportunity to promote the game and increase our community. This update is also packed with new content.
First Blood SeasonThe very first season of Ballistic Overkill. It features more than 180 weapon skins, now divided in 5 rarity tiers: common, advanced, special, elite and legendary. Remember, from now on each new season brings entirely new drops and replaces the previous season ones, know the value of the skins in your inventory as they won't be dropping again in future seasons.
Players will also be rewarded with 4 new accessories based on their weapon skin collection. By the way, it is now possible to inspect unlocked accessories in your inventory screen. This will help you to decide which ones you want to pursue.
Shadow Female SkinYou are wrong if you think first person shooters are only for dudes. The girls on our community will have nice female characters to play as well, starting with the shadow class. Skins for other classes will come in the future.
Costume Skins as DLCs8 more exclusive character costumes are now available to purchase as DLCs. They don't just alter character models as some of them also change the entire voice pack. Time to show off to your friends!
Balance Changes
GrenadierGrenadier's GL's have a mechanic that makes projectiles consider your movement direction to influence their trajectory. While some players use this to their advantage to hit targets, we’re experimenting turning it off to check how it affects players overall experience, if it improves or not. We’ll keep a close look on this change. We also increased the number of bullets per shot on all shotguns to make their damage feel more consistent, while maintaining their original DPS almost the same.
Grenade Launchers
Removed character movement influence on projectile direction
Shotguns
Increased number of bullets per shot
Reduced damage per bullet (max damage per shot either remains the same or is slightly higher)
VanguardThe last patch reduced the clip size of all Vanguard’s ARs to balance out his power, but we feel Executioner was hurt too much from that nerf, so we’re reverting it.
Executioner
Clip size increased from 25 to 30
WraithThis patch, Lone Hunter is seeing a reload speed buff to match with the other skills’ power. His pistols are also getting quality of life buffs to become more viable.
Skill - Lone Hunter buffed
Reload speed increased from 20% to 30%
Weapon - Persuader and Machete are now automatic
Recoil reduced slightly
This is a quality of life change. Overall balance remains the same
ShadowAssassin and Fast as Lightning were modified so Shadow’s skills feel they have more specific purposes. Shinobi is getting a small nerf that highlights its purpose as a slow, but very powerful sword.
Skill - Assassin modified
While moving, Shadow gains +50% accuracy and +50% recoil reduction.
Skill - Fast as Lightning modified
Shadow gains +10% rate of fire and +25% reload speed.
Weapon - Shinobi
Attack speed (rate of fire) decreased slightly
TankA vast part of the community agrees Tank’s close range LMGs are weaker than they should be, so we’re tunning them up.
Weapon - Brute
Accuracy, damage and reload speed increased
Range increased slightly
Weapon - Chainsaw
Damage increased
Range increased slightly
Bug Fixes
Silenced and unsilenced weapon tags revised.
Fixed an issue with not being able to disassemble some weapon skins.
In-game chat improvements.
Fixed melee attacks ignoring damage reduction.
Fixed camouflage bugs when changing the game quality during a match.
Fixed "This is Ballistic" achievement award detection.