function get_stat_bonus_for_skills_version_1(skill_set)
local total_bonus = 0
for _,v in ipairs(skill_set) do
local skill_level = player:get_skill_level(skill_id(v))
local stat_bonus = 0
if (skill_level / 3 < 3) then
stat_bonus = stat_bonus + skill_level / 3
else
stat_bonus = stat_bonus + 3
end
total_bonus = total_bonus + math.floor(stat_bonus)
end
return total_bonus
local total_bonus = 0
for _,v in ipairs(skill_set) do
local skill_level = player:get_skill_level(skill_id(v))
local stat_bonus = 0
if (skill_level / 3 < 3) then
stat_bonus = stat_bonus + skill_level / 3
else
stat_bonus = stat_bonus + 3
end
total_bonus = total_bonus + math.floor(stat_bonus)
end
return total_bonus