原帖:https://www.reddit.com/r/pokemonduel/comments/7r25s8/my_initial_thoughts_on_the_new_banner/
作者:TempusLupy
Just a quick, what I see from each figure this banner. Overall,looks like Psychic decks could become even better, and a pretty good boost toPoison decks. I’d love to see what you all think, do you agree or disagree, doyou see anything I missed?
长话短说,总结一下新池子里每一个新怪。总的来说,看起来超能卡组变得更强了,毒卡组也得到了很好的加强。我希望得到大家的反馈,你们同意与否,或者你们觉得我遗漏了哪些。
UX Mega Mewtwo X: Major improvement onMewtwo. Keeps the situational purple, good sized white attack that does 150 toblast through the competition, and a blue that can help that white hit the nextturn. However, the blue says only the next turn, so if you attack them and theydon’t attack with that figure on their turn, it won’t really matter, unless I’mmisunderstanding the text of the move. Also, considering Mega Mewtwo X’s ability,I doubt they’d be attacking into it anyway. Speaking of, his ability. Can stayas a Mega for 2 more turns every time it battles means it can stay on the fielda long time, and the 7 move limit is not as much of a problem. I’d say it willprobably work out to be on average 7 of your own turns that he is mega and onthe field considering positioning and having to move other figures when he ismega evolved. The other part of his ability is also really interesting. Hecan’t be knocked out, and is sent to the bench instead, but he can be moved tothe PC. Seems incredibly useful at first glance, but how much is it really? HisWhite is large and high damage, where only a few attacks in the game currentlycan beat him, so he isn’t likely to get knocked out hitting that. He has anok-sized blue, but not large enough that can be depended on to be hit forTerrakion or Rowlet to be reliable counters, and attacking into it with Rowletand an X Speed means he gets an extra turn for your effort of maybe moving himto the bench. So it really only helps reduce the effectivenessof Gold attacks on him through the weakness of a large purple, or the RNGunluckiness of hitting his small miss. I’d say probably expand the white.
UX Mega超梦X:对超梦的重大改进。保留了紫色技能的情况下,大面积的150白色技能将在比赛中爆发和一个可以在下一回合辅助白色技能的蓝色技能。然而,蓝色技能只在下一回合中生效,所以如果你攻击对方宝可梦,对方下一回合却不使用这个宝可梦攻击,这个技能就不是重要,也有可能我误解了这个技能的描述。另一反面,考虑到X超梦的特性,我怀疑对手是否还会选择攻击X超梦。说到X超梦的特性:X超梦每次战斗可以延长2回合的mega时间,这意味着X超梦可以在场上相当长的一段时间,7回合的mega限制对X超梦来说并不是什么大问题。我想说这可能解决了当X超梦在场超进化的那平均7个回合里,考虑到它的位置并不得不移动其他宝可梦的问题。X超梦的特效的另一部分也有点儿意思。它不会被击败离场,而是被送到板凳区,但是它依然会被送到墓地。第一眼看起来貌似很有用,然而实际上怎么样呢?它的白色技能面积大攻击高,当前游戏环境中很少有宝可梦可以击败他,所以当它触发白色技能时不太可能被击败。它还有一个面积适中的蓝色技能,面积没有大到特别容易被岩牛和木木枭反制,并且如果你用吃了Xspeed 的木木枭攻击它,有可能你会由于回手的特效获得一个额外的mega回合。所以这个特效只在减少它的紫色对上对手金色的时候对收益有些帮助或者是不幸转到了那一小块miss。我想说可能X超梦升级加白会好一点。
作者:TempusLupy
Just a quick, what I see from each figure this banner. Overall,looks like Psychic decks could become even better, and a pretty good boost toPoison decks. I’d love to see what you all think, do you agree or disagree, doyou see anything I missed?
长话短说,总结一下新池子里每一个新怪。总的来说,看起来超能卡组变得更强了,毒卡组也得到了很好的加强。我希望得到大家的反馈,你们同意与否,或者你们觉得我遗漏了哪些。
UX Mega Mewtwo X: Major improvement onMewtwo. Keeps the situational purple, good sized white attack that does 150 toblast through the competition, and a blue that can help that white hit the nextturn. However, the blue says only the next turn, so if you attack them and theydon’t attack with that figure on their turn, it won’t really matter, unless I’mmisunderstanding the text of the move. Also, considering Mega Mewtwo X’s ability,I doubt they’d be attacking into it anyway. Speaking of, his ability. Can stayas a Mega for 2 more turns every time it battles means it can stay on the fielda long time, and the 7 move limit is not as much of a problem. I’d say it willprobably work out to be on average 7 of your own turns that he is mega and onthe field considering positioning and having to move other figures when he ismega evolved. The other part of his ability is also really interesting. Hecan’t be knocked out, and is sent to the bench instead, but he can be moved tothe PC. Seems incredibly useful at first glance, but how much is it really? HisWhite is large and high damage, where only a few attacks in the game currentlycan beat him, so he isn’t likely to get knocked out hitting that. He has anok-sized blue, but not large enough that can be depended on to be hit forTerrakion or Rowlet to be reliable counters, and attacking into it with Rowletand an X Speed means he gets an extra turn for your effort of maybe moving himto the bench. So it really only helps reduce the effectivenessof Gold attacks on him through the weakness of a large purple, or the RNGunluckiness of hitting his small miss. I’d say probably expand the white.
UX Mega超梦X:对超梦的重大改进。保留了紫色技能的情况下,大面积的150白色技能将在比赛中爆发和一个可以在下一回合辅助白色技能的蓝色技能。然而,蓝色技能只在下一回合中生效,所以如果你攻击对方宝可梦,对方下一回合却不使用这个宝可梦攻击,这个技能就不是重要,也有可能我误解了这个技能的描述。另一反面,考虑到X超梦的特性,我怀疑对手是否还会选择攻击X超梦。说到X超梦的特性:X超梦每次战斗可以延长2回合的mega时间,这意味着X超梦可以在场上相当长的一段时间,7回合的mega限制对X超梦来说并不是什么大问题。我想说这可能解决了当X超梦在场超进化的那平均7个回合里,考虑到它的位置并不得不移动其他宝可梦的问题。X超梦的特效的另一部分也有点儿意思。它不会被击败离场,而是被送到板凳区,但是它依然会被送到墓地。第一眼看起来貌似很有用,然而实际上怎么样呢?它的白色技能面积大攻击高,当前游戏环境中很少有宝可梦可以击败他,所以当它触发白色技能时不太可能被击败。它还有一个面积适中的蓝色技能,面积没有大到特别容易被岩牛和木木枭反制,并且如果你用吃了Xspeed 的木木枭攻击它,有可能你会由于回手的特效获得一个额外的mega回合。所以这个特效只在减少它的紫色对上对手金色的时候对收益有些帮助或者是不幸转到了那一小块miss。我想说可能X超梦升级加白会好一点。