IMPROVED PLAYEREXPERIENCE
改善后的游戏体验
Recently, as a part of theNew Horizons plan, we’ve unveiled a number of balance changes that are comingto Armored Warfare.
作为Newhorizon计划的亦不会,我们将会在即将到来的AW加入一系列平衡性改动
These changes include:
这些改动包括:
· Low-Tier rebalance in order tomake the gameplay more dynamic and engaging
· PvE difficulty overhaul and thereduction to two difficulty levels
· Global Operations overhaul byincreasing its rewards and limiting it to certain times
· Dynamic gameplay improvements andthe return of powerful autocannon vehicles
· Vehicle sounds overhaul (gunfire,driving, non-penetrations and others)
· Active vehicle class abilities
· Economy improvements
· 通过再平衡低级车辆来使得低级房更加有活力和吸引力
· PVE全面改动,并减少到两个难度
· GO全面改动,提高收益并限制加入时间
· 提高游戏体验的动态感同时将回归一些火力凶猛的机炮车
· 车辆的全面改动(枪炮声,驾驶音效和未击穿音效以及其他)
· 特定车辆的主动技能
· 经济系统改进

You can read about some of the changes in general in our dedicated article. Details will be unveiled when welaunch the Public Test Server.
具体的某些改动我们将会单独撰文,游戏表现可以在PTS上线后查看