kofmax吧 关注:386贴子:11,391
分享整合





IP属地:四川来自Android客户端1楼2019-05-28 11:05回复
    [state -2,a]
    type = Explod
    ;triggerall = RoundState <= 2
    trigger1 = Facing = 1
    trigger1 = numexplod(20005) = 0
    anim =f2005
    id = 20005
    postype = back
    bindtime = -1
    pos = 29,210
    sprpriority = 96
    removetime = -1
    ownpal = 1
    ontop = 1
    scale = 0.75,0.75
    pausemovetime = 999999
    supermovetime = 999999
    [state -2,a]
    type = Explod
    ;triggerall = RoundState <= 2
    trigger1 = Facing = -1
    trigger1 = numexplod(20005) = 0
    anim =f2005
    id = 20005
    postype = back
    bindtime = -1
    pos = 29,210
    sprpriority = 98
    removetime = -1
    ownpal = 1
    facing = 1
    ontop = 1
    scale = 0.75,0.75
    pausemovetime = 999999
    supermovetime = 999999
    [state a]
    type = removeexplod
    trigger1 = RoundState != 2
    ;trigger1 = RoundState != 4
    trigger2 = matchover
    id = 20005
    [state a]
    type = ModifyExplod
    trigger1 = 1
    ID = 20005
    scale = (power * 0.001 - floor(power*0.001))*0.75,0.75;0.4*2
    [state -2,a]
    type = Explod
    ;triggerall = RoundState <= 2
    trigger1 = Facing = 1
    trigger1 = numexplod(20006) = 0
    anim =f2006
    id = 20006
    postype = back
    bindtime = -1
    pos = 29,210
    sprpriority = 96
    removetime = -1
    ownpal = 1
    ontop = 1
    scale = 0.75,0.75
    pausemovetime = 999999
    supermovetime = 999999
    [state -2,a]
    type = Explod
    ;triggerall = RoundState <= 2
    trigger1 = Facing = -1
    trigger1 = numexplod(20006) = 0
    anim =f2006
    id = 20006
    postype = back
    bindtime = -1
    pos = 29,210
    sprpriority = 98
    removetime = -1
    ownpal = 1
    facing = 1
    ontop = 1
    scale = 0.75,0.75
    pausemovetime = 999999
    supermovetime = 999999
    [state a]
    type = removeexplod
    trigger1 = RoundState != 2
    ;trigger1 = RoundState != 4
    trigger2 = matchover
    id = 20006
    [state a]
    type = ModifyExplod
    trigger1 = power < 5000
    ID = 20006
    scale = 0,0
    [state a]
    type = ModifyExplod
    trigger1 = power >= 5000
    ID = 20006
    scale = 0.75,0.75


    IP属地:四川来自Android客户端3楼2019-05-28 11:06
    回复
      6、若改为普通血条后又想改为计分血条,直接使用add004pie工具更改即可,部分人物显示血条代码使用了FVAR(19)或者FVAR(5)等,请自行更改。
      7、应该不会有更新了,没时间弄了


      IP属地:四川来自Android客户端4楼2019-05-28 11:06
      回复
        /s/1SE6gWu5HO8OjyxReAL77gQ,提取码:cb2t


        IP属地:四川来自Android客户端8楼2019-06-02 15:42
        回复
          修复麦卓max2背景不全的和紫苑持枪模式飞行道具错位的补丁
          /s/1Ix1oDRtZWD2Iep0-6yd9RA 提取码:55ag
          解压到chars覆盖原文件即可



          IP属地:四川来自Android客户端9楼2019-06-02 23:59
          回复
            更新
            各种调整,更换了几个人物和背景,让他自己运行了2个多小时,应该不会无缘无故弹出了
            /s/1iIpEHgez5ZmRxUGn1Lxb1g 提取码: 9vps








            IP属地:四川来自Android客户端10楼2019-06-16 10:57
            收起回复
              试了两局,没有退出来,你闪退的日志是什么



              IP属地:四川来自Android客户端14楼2019-06-28 12:34
              回复
                我试了几局没闪退,你只有换个版本看下


                IP属地:四川来自Android客户端17楼2019-06-28 21:23
                回复


                  20楼2019-07-01 00:48
                  回复
                    请问血条如何修改为max的那种模式,就是连招的时候不是红一片再掉


                    IP属地:内蒙古来自Android客户端21楼2019-07-11 13:48
                    收起回复
                      有没有这种损血动画的血条,分享一下呗


                      IP属地:内蒙古来自Android客户端23楼2019-07-15 17:04
                      回复
                        请问这个整合还有吗


                        IP属地:内蒙古来自Android客户端24楼2019-08-20 01:00
                        收起回复
                          链接失效了,求重新分享


                          IP属地:辽宁27楼2019-09-11 15:29
                          回复
                            分享已过期


                            IP属地:重庆28楼2019-09-15 15:59
                            回复