英雄无敌吧 关注:100,382贴子:2,274,631

回复:英雄无敌5 关键游戏参数修改!如果想自己改动游戏,建议收藏

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我找得到岩浆龙 血改成了315,但那个攻击范围还是找不到在哪,英文也看不懂,拿微信拍照对着翻译也没弄明白


IP属地:云南来自Android客户端55楼2023-12-12 17:49
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    楼主想问一下兵种特技触发几率在哪改,比如矮人二级兵那个裂伤攻击,3.1的因子是0.7我想改高一些,以及有办法把这类概率特技改成必定触发嘛?


    IP属地:四川56楼2024-01-05 18:09
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      楼主能改外交吗


      IP属地:江苏57楼2024-06-24 17:33
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        回复 35 楼的 套装修改效果











        IP属地:广西58楼2024-06-27 18:16
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          1、大家 都想修改的 一项 及时 帐篷 的治疗效果, 我也是一直没找到 可修改的 参数, 欢迎大家讨论,相互交流
          2、宝物 效果 的修改, 例如,某个 宝物 在战场每回合 ,《回 蓝 1点》, 等类似 , 某个《套装》效果 《减少消耗的 魔法值2点》, 某个套装效果 战场 上 《敌方施法》有益的我方有效,负面的 敌方有效,
          3、某个宝物,战场上《拥有3代神圣血瓶 效果,即+生命 ,每回合恢复生命》
          4、某个宝物,战后 复活等级*N 的数值 战损 兵力,
          5、某个英雄特技,战场上减少敌方 LV*N 的生命值,
          等等类似 的天马行空的想法 看看能不能实现 ,要是真的实现 直接 封神了,哈哈


          IP属地:广西59楼2024-06-27 19:01
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            部分 修改心得 及 实际 样本
            一、攻击范围的 六头攻击, 文件名 SixHeadedAttack.xdb 攻击范围文本, 然后须在生物特技上加上六头攻击即可
            二、宝物修改,
            在宝物的 文件上 找到对应的 名称 (后台名称)可以修改 穿戴位置, 可以直接给宝物增加 攻击力防御力士气幸运,
            武器 PRIMARY
            盾牌 SECONDARY
            戒指 FINGER
            头盔 HEAD
            盔甲 CHEST
            鞋子 FEET
            披风 SHOULDERS
            项链 NECK
            杂物 MISCSLOT1
            三、英雄的修改
            这个是 散装 部分
            高级EXPERT 真的true 没有false
            <Target>TARGET_NEUTRAL</Target>目标中立
            <Target>TARGET_HOSTILE</Target>敌方目标
            <Element>ELEMENT_WATER</Element> 水属性
            <DamageIsElemental>true</DamageIsElemental>元素损伤
            <Target>TARGET_FRIEND</Target>目标朋友
            <Element>ELEMENT_NONE</Element> 无元素
            内容 太多分批 来


            IP属地:广西60楼2024-06-29 14:50
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              <Class>HERO_CLASS_WARLOCK</Class> 城镇 归属
              <Specialization>HERO_SPEC_MASTER_OF_INITIATIVE</Specialization> 个人特殊技能
              <PrimarySkill>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery> 这个是种族 最高 等级
              <SkillID>HERO_SKILL_INVOCATION</SkillID> 地牢的专属 破魔
              从这里开始是 主技能 包括 其他 种族 技能 ,和公共 主技能 除 蛮子外
              <skills>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_DARK_MAGIC</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_DESTRUCTIVE_MAGIC</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_SORCERY</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_LIGHT_MAGIC</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_SUMMONING_MAGIC</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_LUCK</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_LEADERSHIP</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_LOGISTICS</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_DEFENCE</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_WAR_MACHINES</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_OFFENCE</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXPERT</Mastery>
              <SkillID>HERO_SKILL_LEARNING</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery>
              <SkillID>HERO_SKILL_GATING</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery>
              <SkillID>HERO_SKILL_TRAINING</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery>
              <SkillID>HERO_SKILL_AVENGER</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery>
              <SkillID>HERO_SKILL_ARTIFICIER</SkillID>
              </Item>
              <Item>
              <Mastery>MASTERY_EXTRA_EXPERT</Mastery>
              <SkillID>HERO_SKILL_RUNELORE</SkillID>
              </Item>
              </skills>


              IP属地:广西61楼2024-06-29 14:53
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                接上面的 以下是子技能
                <perkIDs>
                <Item>HERO_SKILL_REFRESH_RUNE</Item>
                <Item>HERO_SKILL_STRONG_RUNE</Item>
                <Item>HERO_SKILL_FINE_RUNE</Item>
                <Item>HERO_SKILL_ABSOLUTE_PROTECTION</Item>
                <Item>HERO_SKILL_MAGIC_BOND</Item>
                <Item>HERO_SKILL_MAGIC_MIRROR</Item>
                <Item>HERO_SKILL_EMPOWERED_SPELLS</Item>
                <Item>HERO_SKILL_DARK_RITUAL</Item>
                <Item>HERO_SKILL_ELEMENTAL_VISION</Item>
                <Item>HERO_SKILL_ABSOLUTE_CHAINS</Item>
                <Item>HERO_SKILL_MULTISHOT</Item>
                <Item>HERO_SKILL_SNIPE_DEAD</Item>
                <Item>HERO_SKILL_IMBUE_ARROW</Item>
                <Item>HERO_SKILL_HOLY_CHARGE</Item>
                <Item>HERO_SKILL_ABSOLUTE_CHARGE</Item>
                <Item>HERO_SKILL_DEMONIC_FIRE</Item>
                <Item>HERO_SKILL_DEMONIC_STRIKE</Item>
                <Item>HERO_SKILL_ABSOLUTE_GATING</Item>
                <Item>HERO_SKILL_PATHFINDING</Item>
                <Item>HERO_SKILL_NAVIGATION</Item>
                <Item>HERO_SKILL_SCOUTING</Item>
                <Item>HERO_SKILL_SNATCH</Item>
                <Item>HERO_SKILL_DISGUISE_AND_RECKON</Item>
                <Item>HERO_SKILL_PATH_OF_WAR</Item>
                <Item>HERO_SKILL_QUICKNESS_OF_MIND</Item>
                <Item>HERO_SKILL_QUICK_GATING</Item>
                <Item>HERO_SKILL_ROAD_HOME</Item>
                <Item>HERO_SKILL_RUNIC_MACHINES</Item>
                <Item>HERO_SKILL_TRIPLE_CATAPULT</Item>
                <Item>HERO_SKILL_TRIPLE_BALLISTA</Item>
                <Item>HERO_SKILL_FIRST_AID</Item>
                <Item>HERO_SKILL_BALLISTA</Item>
                <Item>HERO_SKILL_CATAPULT</Item>
                <Item>HERO_SKILL_REMOTE_CONTROL</Item>
                <Item>HERO_SKILL_IMBUE_BALLISTA</Item>
                <Item>HERO_SKILL_LAST_AID</Item>
                <Item>HERO_SKILL_EMPATHY</Item>
                <Item>HERO_SKILL_FAST_AND_FURIOUS</Item>
                <Item>HERO_SKILL_GATING_MASTERY</Item>
                <Item>HERO_SKILL_ESTATES</Item>
                <Item>HERO_SKILL_ARTIFICIAL_GLORY</Item>
                <Item>HERO_SKILL_RUNIC_ATTUNEMENT</Item>
                <Item>HERO_SKILL_SPOILS_OF_WAR</Item>
                <Item>HERO_SKILL_DEAD_LUCK</Item>
                <Item>HERO_SKILL_DWARVEN_LUCK</Item>
                <Item>HERO_SKILL_FORTUNATE_ADVENTURER</Item>
                <Item>HERO_SKILL_LUCKY_STRIKE</Item>
                <Item>HERO_SKILL_RESISTANCE</Item>
                <Item>HERO_SKILL_LUCKY_SPELLS</Item>
                <Item>HERO_SKILL_ELVEN_LUCK</Item>
                <Item>HERO_SKILL_CRITICAL_GATING</Item>
                <Item>HERO_SKILL_CRITICAL_STRIKE</Item>
                <Item>HERO_SKILL_CHILLING_STEEL</Item>
                <Item>HERO_SKILL_WILDFIRE</Item>
                <Item>HERO_SKILL_ARCHERY</Item>
                <Item>HERO_SKILL_RETRIBUTION</Item>
                <Item>HERO_SKILL_PREPARATION</Item>
                <Item>HERO_SKILL_HOLD_GROUND</Item>
                <Item>HERO_SKILL_LAST_STAND</Item>
                <Item>HERO_SKILL_EVASION</Item>
                <Item>HERO_SKILL_PROTECTION</Item>
                <Item>HERO_SKILL_TOUGHNESS</Item>
                <Item>HERO_SKILL_CHILLING_BONES</Item>
                <Item>HERO_SKILL_DEMONIC_RETALIATION</Item>
                <Item>HERO_SKILL_DISTRACT</Item>
                <Item>HERO_SKILL_SPELLPROOF_BONES</Item>
                <Item>HERO_SKILL_MYSTICISM</Item>
                <Item>HERO_SKILL_ARCANE_TRAINING</Item>
                <Item>HERO_SKILL_CHAOTIC_SPELLS</Item>
                <Item>HERO_SKILL_ANCIENT_SMITHY</Item>
                <Item>HERO_SKILL_SET_AFIRE</Item>
                <Item>HERO_SKILL_DEMONIC_FLAME</Item>
                <Item>HERO_SKILL_DEADLY_COLD</Item>
                <Item>HERO_SKILL_MAGIC_CUSHION</Item>
                <Item>HERO_SKILL_SUN_FIRE</Item>
                <Item>HERO_SKILL_MASTER_OF_ICE</Item>
                <Item>HERO_SKILL_MASTER_OF_FIRE</Item>
                <Item>HERO_SKILL_MASTER_OF_LIGHTNINGS</Item>
                <Item>HERO_SKILL_SOIL_BURN</Item>
                <Item>HERO_SKILL_SUPRESS_DARK</Item>
                <Item>HERO_SKILL_SHRUG_DARKNESS</Item>
                <Item>HERO_SKILL_WEAKENING_STRIKE</Item>
                <Item>HERO_SKILL_MASTER_OF_CURSES</Item>
                <Item>HERO_SKILL_MASTER_OF_MIND</Item>
                <Item>HERO_SKILL_MASTER_OF_SICKNESS</Item>
                <Item>HERO_SKILL_SUPRESS_LIGHT</Item>
                <Item>HERO_SKILL_ETERNAL_LIGHT</Item>
                <Item>HERO_SKILL_FIRE_PROTECTION</Item>
                <Item>HERO_SKILL_STORM_WIND</Item>
                <Item>HERO_SKILL_ELITE_CASTERS</Item>
                <Item>HERO_SKILL_GUARDIAN_ANGEL</Item>
                <Item>HERO_SKILL_MASTER_OF_BLESSING</Item>
                <Item>HERO_SKILL_MASTER_OF_ABJURATION</Item>
                <Item>HERO_SKILL_MASTER_OF_WRATH</Item>
                <Item>HERO_SKILL_HAUNT_MINE</Item>
                <Item>HERO_SKILL_MASTER_OF_QUAKES</Item>
                <Item>HERO_SKILL_MASTER_OF_ANIMATION</Item>
                </perkIDs>
                <spellIDs>
                <Item>SPELL_MAGIC_ARROW</Item>
                <Item>SPELL_PLAGUE</Item>
                <Item>SPELL_EMPOWERED_DEEP_FREEZE</Item>
                <Item>SPELL_REGENERATION</Item>
                <Item>SPELL_VAMPIRISM</Item>
                <Item>SPELL_RESURRECT</Item>
                <Item>SPELL_HOLY_WORD</Item>
                <Item>SPELL_REGENERATION</Item>
                <Item>SPELL_CELESTIAL_SHIELD</Item>
                <Item>SPELL_UNHOLY_WORD</Item>
                </spellIDs>


                IP属地:广西62楼2024-06-29 14:54
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                  接上面的 这个是 森林的 复仇 ,数量有限, 目前这个我是按照 编号顺序 制作的 复仇表 ,东方部落的 没能打上 应该有限制,
                  <FavoriteEnemies>
                  <Item>CREATURE_PEASANT</Item>
                  <Item>CREATURE_MILITIAMAN</Item>
                  <Item>CREATURE_ARCHER</Item>
                  <Item>CREATURE_MARKSMAN</Item>
                  <Item>CREATURE_FOOTMAN</Item>
                  <Item>CREATURE_SWORDSMAN</Item>
                  <Item>CREATURE_GRIFFIN</Item>
                  <Item>CREATURE_ROYAL_GRIFFIN</Item>
                  <Item>CREATURE_PRIEST</Item>
                  <Item>CREATURE_CLERIC</Item>
                  <Item>CREATURE_CAVALIER</Item>
                  <Item>CREATURE_PALADIN</Item>
                  <Item>CREATURE_ANGEL</Item>
                  <Item>CREATURE_ARCHANGEL</Item>
                  <Item>CREATURE_IMP</Item>
                  <Item>CREATURE_DEMON</Item>
                  <Item>CREATURE_HORNED_DEMON</Item>
                  <Item>CREATURE_HELL_HOUND</Item>
                  <Item>CREATURE_CERBERI</Item>
                  <Item>CREATURE_SUCCUBUS</Item>
                  <Item>CREATURE_INFERNAL_SUCCUBUS</Item>
                  <Item>CREATURE_NIGHTMARE</Item>
                  <Item>CREATURE_FRIGHTFUL_NIGHTMARE</Item>
                  <Item>CREATURE_PIT_FIEND</Item>
                  <Item>CREATURE_BALOR</Item>
                  <Item>CREATURE_DEVIL</Item>
                  <Item>CREATURE_ARCHDEVIL</Item>
                  <Item>CREATURE_AIR_ELEMENTAL</Item>
                  <Item>CREATURE_SKELETON</Item>
                  <Item>CREATURE_SKELETON_ARCHER</Item>
                  <Item>CREATURE_WALKING_DEAD</Item>
                  <Item>CREATURE_ZOMBIE</Item>
                  <Item>CREATURE_MANES</Item>
                  <Item>CREATURE_GHOST</Item>
                  <Item>CREATURE_VAMPIRE</Item>
                  <Item>CREATURE_VAMPIRE_LORD</Item>
                  <Item>CREATURE_LICH</Item>
                  <Item>CREATURE_DEMILICH</Item>
                  <Item>CREATURE_WIGHT</Item>
                  <Item>CREATURE_WRAITH</Item>
                  <Item>CREATURE_BONE_DRAGON</Item>
                  <Item>CREATURE_SHADOW_DRAGON</Item>
                  <Item>CREATURE_PIXIE</Item>
                  <Item>CREATURE_SPRITE</Item>
                  <Item>CREATURE_BLADE_JUGGLER</Item>
                  <Item>CREATURE_WAR_DANCER</Item>
                  <Item>CREATURE_WOOD_ELF</Item>
                  <Item>CREATURE_GRAND_ELF</Item>
                  <Item>CREATURE_DRUID</Item>
                  <Item>CREATURE_DRUID_ELDER</Item>
                  <Item>CREATURE_UNICORN</Item>
                  <Item>CREATURE_WAR_UNICORN</Item>
                  <Item>CREATURE_TREANT</Item>
                  <Item>CREATURE_TREANT_GUARDIAN</Item>
                  <Item>CREATURE_GREEN_DRAGON</Item>
                  <Item>CREATURE_GOLD_DRAGON</Item>
                  <Item>CREATURE_GREMLIN</Item>
                  <Item>CREATURE_MASTER_GREMLIN</Item>
                  <Item>CREATURE_STONE_GARGOYLE</Item>
                  <Item>CREATURE_OBSIDIAN_GARGOYLE</Item>
                  <Item>CREATURE_IRON_GOLEM</Item>
                  <Item>CREATURE_STEEL_GOLEM</Item>
                  <Item>CREATURE_MAGI</Item>
                  <Item>CREATURE_ARCH_MAGI</Item>
                  <Item>CREATURE_GENIE</Item>
                  <Item>CREATURE_MASTER_GENIE</Item>
                  <Item>CREATURE_RAKSHASA</Item>
                  <Item>CREATURE_RAKSHASA_RUKH</Item>
                  <Item>CREATURE_GIANT</Item>
                  <Item>CREATURE_TITAN</Item>
                  <Item>CREATURE_SCOUT</Item>
                  <Item>CREATURE_ASSASSIN</Item>
                  <Item>CREATURE_WITCH</Item>
                  <Item>CREATURE_BLOOD_WITCH</Item>
                  <Item>CREATURE_MINOTAUR</Item>
                  <Item>CREATURE_MINOTAUR_KING</Item>
                  <Item>CREATURE_RIDER</Item>
                  <Item>CREATURE_RAVAGER</Item>
                  <Item>CREATURE_HYDRA</Item>
                  <Item>CREATURE_CHAOS_HYDRA</Item>
                  <Item>CREATURE_MATRON</Item>
                  <Item>CREATURE_MATRIARCH</Item>
                  <Item>CREATURE_DEEP_DRAGON</Item>
                  <Item>CREATURE_BLACK_DRAGON</Item>
                  <Item>CREATURE_FIRE_ELEMENTAL</Item>
                  <Item>CREATURE_WATER_ELEMENTAL</Item>
                  <Item>CREATURE_EARTH_ELEMENTAL</Item>
                  <Item>CREATURE_AIR_ELEMENTAL</Item>
                  <Item>CREATURE_BLACK_KNIGHT</Item>
                  <Item>CREATURE_DEATH_KNIGHT</Item>
                  <Item>CREATURE_PHOENIX</Item>
                  <Item>CREATURE_DEFENDER</Item>
                  <Item>CREATURE_STOUT_DEFENDER</Item>
                  <Item>CREATURE_AXE_FIGHTER</Item>
                  <Item>CREATURE_AXE_THROWER</Item>
                  <Item>CREATURE_BEAR_RIDER</Item>
                  <Item>CREATURE_BLACKBEAR_RIDER</Item>
                  <Item>CREATURE_BROWLER</Item>
                  <Item>CREATURE_BERSERKER</Item>
                  <Item>CREATURE_RUNE_MAGE</Item>
                  <Item>CREATURE_FLAME_MAGE</Item>
                  <Item>CREATURE_THANE</Item>
                  <Item>CREATURE_WARLORD</Item>
                  <Item>CREATURE_FIRE_DRAGON</Item>
                  <Item>CREATURE_MAGMA_DRAGON</Item>
                  <Item>CREATURE_LANDLORD</Item>
                  <Item>CREATURE_LONGBOWMAN</Item>
                  <Item>CREATURE_VINDICATOR</Item>
                  <Item>CREATURE_BATTLE_GRIFFIN</Item>
                  <Item>CREATURE_ZEALOT</Item>
                  <Item>CREATURE_CHAMPION</Item>
                  <Item>CREATURE_SERAPH</Item>
                  <Item>CREATURE_WOLF</Item>
                  <Item>CREATURE_SNOW_APE</Item>
                  <Item>CREATURE_MANTICORE</Item>
                  <Item>CREATURE_MUMMY</Item>
                  <Item>CREATURE_GOBLIN</Item>
                  <Item>CREATURE_GOBLIN_TRAPPER</Item>
                  <Item>CREATURE_CENTAUR</Item>
                  <Item>CREATURE_CENTAUR_NOMAD</Item>
                  <Item>CREATURE_ORC_WARRIOR</Item>
                  <Item>CREATURE_ORC_SLAYER</Item>
                  <Item>CREATURE_SHAMAN</Item>
                  <Item>CREATURE_SHAMAN_WITCH</Item>
                  <Item>CREATURE_ORCCHIEF_BUTCHER</Item>
                  <Item>CREATURE_WYVERN</Item>
                  <Item>CREATURE_WYVERN_POISONOUS</Item>
                  <Item>CREATURE_CYCLOP</Item>
                  <Item>CREATURE_CYCLOP_UNTAMED</Item>
                  <Item>CREATURE_QUASIT</Item>
                  <Item>CREATURE_HORNED_LEAPER</Item>
                  <Item>CREATURE_FIREBREATHER_HOUND</Item>
                  <Item>CREATURE_SUCCUBUS_SEDUCER</Item>
                  <Item>CREATURE_HELLMARE</Item>
                  <Item>CREATURE_PIT_SPAWN</Item>
                  <Item>CREATURE_ARCH_DEMON</Item>
                  <Item>CREATURE_STALKER</Item>
                  <Item>CREATURE_BLOOD_WITCH_2</Item>
                  <Item>CREATURE_MINOTAUR_CAPTAIN</Item>
                  <Item>CREATURE_BLACK_RIDER</Item>
                  <Item>CREATURE_ACIDIC_HYDRA</Item>
                  <Item>CREATURE_SHADOW_MISTRESS</Item>
                  <Item>CREATURE_RED_DRAGON</Item>
                  </FavoriteEnemies>


                  IP属地:广西63楼2024-06-29 14:57
                  回复
                    <TalismanLevel>66</TalismanLevel> 这个是学院的 制作宝物等级,别贪心,填过多 无意 我记得是在1-66 的范围内,超过都一样,,
                    最强兵种 拿 中立的 黑骑士 做样板 Black_Knight.xdb 把他做成所有 能用+有利的 技能都给上的超级无敌
                    先 把攻击范围 打上 一圈的
                    <PatternAttack href="#n:inline(PatternAttack)" id="item_fb3fb69d-cb8f-4bec-afff-308e58dee81c">
                    <PatternAttack ObjectRecordID="1000013">
                    <Patterns>
                    <Item>
                    <cells>
                    <Item>
                    <x>1</x>
                    <y>1</y>
                    </Item>
                    <Item>
                    <x>1</x>
                    <y>0</y>
                    </Item>
                    <Item>
                    <x>1</x>
                    <y>-1</y>
                    </Item>
                    <Item>
                    <x>1</x>
                    <y>-2</y>
                    </Item>
                    <Item>
                    <x>0</x>
                    <y>-2</y>
                    </Item>
                    <Item>
                    <x>-1</x>
                    <y>-2</y>
                    </Item>
                    <Item>
                    <x>-2</x>
                    <y>-2</y>
                    </Item>
                    <Item>
                    <x>-2</x>
                    <y>-1</y>
                    </Item>
                    <Item>
                    <x>-2</x>
                    <y>0</y>
                    </Item>
                    <Item>
                    <x>-2</x>
                    <y>1</y>
                    </Item>
                    <Item>
                    <x>-1</x>
                    <y>1</y>
                    </Item>
                    <Item>
                    <x>0</x>
                    <y>1</y>
                    </Item>
                    </cells>
                    然后是特技
                    <Abilities>
                    <Item>ABILITY_CURSING_ATTACK</Item>
                    <Item>ABILITY_DEADLY_STRIKE</Item>
                    <Item>ABILITY_BASH</Item>
                    <Item>ABILITY_BRUTALITY</Item>
                    <Item>ABILITY_TAXPAYER</Item>
                    <Item>ABILITY_LARGE_SHIELD</Item>
                    <Item>ABILITY_ENRAGED</Item>
                    <Item>ABILITY_CLEAVE</Item>
                    <Item>ABILITY_SHIELD_OTHER</Item>
                    <Item>ABILITY_UNLIMITED_RETALIATION</Item>
                    <Item>ABILITY_BATTLE_FRENZY</Item>
                    <Item>ABILITY_PURGER</Item>
                    <Item>ABILITY_JOUSTING</Item>
                    <Item>ABILITY_MANA_DESTROYER</Item>
                    <Item>ABILITY_MANA_STEALER</Item>
                    <Item>ABILITY_NO_ENEMY_RETALIATION</Item>
                    <Item>ABILITY_FIRE_BREATH</Item>
                    <Item>ABILITY_SEARING_AURA</Item>
                    <Item>ABILITY_FRIGHT_AURA</Item>
                    <Item>ABILITY_VORPAL_SWORD</Item>
                    <Item>ABILITY_AXE_OF_SLAUGHTER</Item>
                    <Item>ABILITY_IMMUNITY_TO_SLOW</Item>
                    <Item>ABILITY_ENCHANTED_OBSIDIAN</Item>
                    <Item>ABILITY_DESTRUCTION_MAGIC_MAGNETISM</Item>
                    <Item>ABILITY_ENERGY_CHANNEL</Item>
                    <Item>ABILITY_WHIRLWIND</Item>
                    <Item>ABILITY_IMMUNITY_TO_MIND_CONTROL</Item>
                    <Item>ABILITY_WEAKENING_STRIKE</Item>
                    <Item>ABILITY_WEAKENING_AURA</Item>
                    <Item>ABILITY_MANA_DRAIN</Item>
                    <Item>ABILITY_LIFE_DRAIN</Item>
                    <Item>ABILITY_SLEEPING_STRIKE</Item>
                    <Item>ABILITY_HORROR_OF_THE_DEATH</Item>
                    <Item>ABILITY_SORROW_STRIKE</Item>
                    <Item>ABILITY_AGILITY</Item>
                    <Item>ABILITY_BLINDING_ATTACK</Item>
                    <Item>ABILITY_BOND_OF_LIGHT</Item>
                    <Item>ABILITY_ENTANGLING_ROOTS</Item>
                    <Item>ABILITY_ACID_BREATH</Item>
                    <Item>ABILITY_DOUBLE_ATTACK</Item>
                    <Item>ABILITY_BRAVERY</Item>
                    <Item>ABILITY_AURA_OF_BRAVERY</Item>
                    <Item>ABILITY_REGENERATION</Item>
                    <Item>ABILITY_SIX_HEADED_ATTACK</Item>
                    <Item>ABILITY_ACID_BLOOD</Item>
                    <Item>ABILITY_WHIP_STRIKE</Item>
                    <Item>ABILITY_SHIELD_WALL</Item>
                    <Item>ABILITY_ARMORED</Item>
                    <Item>ABILITY_HOLD_GROUND</Item>
                    <Item>ABILITY_PREPARED_POSITION</Item>
                    <Item>ABILITY_WOUND</Item>
                    <Item>ABILITY_BATTLE_RAGE</Item>
                    <Item>ABILITY_ANTI_GIANT</Item>
                    <Item>ABILITY_MARK_OF_FIRE</Item>
                    <Item>ABILITY_STORMSTRIKE</Item>
                    <Item>ABILITY_FIRE_SHIELD</Item>
                    <Item>ABILITY_MAGMA_SHIELD</Item>
                    <Item>ABILITY_LIQUID_FLAME_BREATH</Item>
                    <Item>ABILITY_FIERCE_RETALIATION</Item>
                    <Item>ABILITY_TAUNT</Item>
                    <Item>ABILITY_HEXING_ATTACK</Item>
                    <Item>ABILITY_FAST_ATTACK</Item>
                    <Item>ABILITY_PRESENCE_OF_COMMANDER</Item>
                    <Item>ABILITY_VENOM</Item>
                    <Item>ABILITY_EVIL_EYE</Item>
                    <Item>ABILITY_REBIRTH</Item>
                    <Item>ABILITY_INCORPOREAL</Item>
                    <Item>ABILITY_IMMUNITY_TO_FIRE</Item>
                    </Abilities>


                    IP属地:广西64楼2024-06-29 15:04
                    回复
                      DefaultStats 组合宝物的修改
                      <Effect>ARTFSET_EFFECT_DRAGONISH</Effect> 搜索 这个 就找到 龙之力量 的组合 属性
                      <Artifacts>
                      <Item>
                      <Artifact>CLOAK_OF_MOURNING</Artifact> 这个就是 套装组成 套件之一 的宝物代码,修改自己想要的(这个目前是我已经修改过的)
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>STAFF_OF_VEXINGS</Artifact> 这个已经改为戒指
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>BOOTS_OF_SPEED</Artifact> 这个我改了鞋子
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>UNICORN_HORN_BOW</Artifact> 这个我改了 独角弓
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>RING_OF_MAGI</Artifact> 这个我改 是戒指
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>ARTIFACT_RING_OF_MACHINE_AFFINITY</Artifact>
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>RING_OF_HASTE</Artifact>
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      <Item>
                      <Artifact>STAFF_OF_MAGI</Artifact>
                      <CombinesAtPuton>true</CombinesAtPuton>
                      <CombinesAtBackpack>false</CombinesAtBackpack>
                      </Item>
                      </Artifacts>
                      以上就是龙之力量 套装的修改 模式, 其他套装也一样, 修改自己想要的 装备, 为了不冲突 记得吧 宝物 的装备位置 换好!!


                      IP属地:广西65楼2024-06-29 15:10
                      收起回复
                        一、profiles目录下的autoexec.cfg(东方部落autoexec_a2.cfg)。修改之前建议备份文件;打开文件后,在文件的最后一行加入以下内容后保存。
                        setvar dev_console_password = schwinge-des-todes
                        My GamesHeroes of Might and Magic V - Tribes of the EastProfiles名字input_a2.cfg。
                        在第一行添加
                        bind show_console '`'
                        二、帐篷次数、生命
                        Heroes5Z\data\GameMechanics\RefTables
                        01飞行
                        02诅咒攻击<Item>ABILITY_CURSING_ATTACK</Item>
                        03致命打击<Item>ABILITY_DEADLY_STRIKE</Item>
                        04殴击<Item>ABILITY_BASH</Item>
                        05强袭<Item>ABILITY_BRUTALITY</Item>
                        06纳税<Item>ABILITY_TAXPAYER</Item>
                        07巨盾<Item>ABILITY_LARGE_SHIELD</Item>
                        08激怒<Item>ABILITY_ENRAGED</Item>
                        09顺势斩<Item>ABILITY_CLEAVE</Item>
                        10保护同伴<Item>ABILITY_SHIELD_OTHER</Item>
                        11无限反击<Item>ABILITY_UNLIMITED_RETALIATION</Item>
                        12战斗狂怒(战斗反击+伤害)<Item>ABILITY_BATTLE_FRENZY</Item>
                        13净除(驱散状态)<Item>ABILITY_PURGER</Item>
                        14枪术(移动+伤害)<Item>ABILITY_JOUSTING</Item>
                        15冠军冲锋(后方伤害冲突范围)★<Item>ABILITY_CHAMPION_CHARGE</Item>
                        16魔法破坏(-英雄MP1/4)<Item>ABILITY_MANA_DESTROYER</Item>
                        17魔法盗取(-敌MP+蓝)<Item>ABILITY_MANA_STEALER</Item>
                        18不反击<Item>ABILITY_NO_ENEMY_RETALIATION</Item>
                        19火焰吐息 ☆<Item>ABILITY_FIRE_BREATH</Item>
                        20恐吓攻击(-ATB+强制敌位移) ★<Item>ABILITY_FEAR</Item> 〓
                        21灼热光环<Item>ABILITY_SEARING_AURA</Item>
                        22恐怖光环(-3士气)<Item>ABILITY_FRIGHT_AURA</Item>
                        23斩首剑<Item>ABILITY_VORPAL_SWORD</Item>
                        24屠杀之刃(增伤)<Item>ABILITY_AXE_OF_SLAUGHTER</Item>
                        25免疫迟缓<Item>ABILITY_IMMUNITY_TO_SLOW</Item>
                        26附魔装甲(绑定○)<Item>ABILITY_ENCHANTED_OBSIDIAN</Item>
                        27魔法虹吸(绑定○)<Item>ABILITY_DESTRUCTION_MAGIC_MAGNETISM</Item>
                        28能量隧道<Item>ABILITY_ENERGY_CHANNEL</Item>
                        29旋风 ☆<Item>ABILITY_WHIRLWIND</Item>
                        30免疫心智<Item>ABILITY_IMMUNITY_TO_MIND_CONTROL</Item>
                        31弱化打击(永久-防)<Item>ABILITY_WEAKENING_STRIKE</Item>
                        32腐蚀光环<Item>ABILITY_WEAKENING_AURA</Item>
                        33吸取魔法<Item>ABILITY_MANA_DRAIN</Item>
                        34生命吸取 <Item>ABILITY_LIFE_DRAIN</Item>
                        35睡眠攻击<Item>ABILITY_SLEEPING_STRIKE</Item>
                        36死亡凝视(-士气)<Item>ABILITY_HORROR_OF_THE_DEATH</Item>
                        37悲痛攻击(-士气)<Item>ABILITY_SORROW_STRIKE</Item>
                        38灵敏<Item>ABILITY_AGILITY</Item>
                        39失明攻击<Item>ABILITY_BLINDING_ATTACK</Item>
                        40光明追随者<Item>ABILITY_BOND_OF_LIGHT</Item>
                        41缠绕<Item>ABILITY_ENTANGLING_ROOTS</Item>
                        42酸雾吐息(须设置模式) ☆<Item>ABILITY_ACID_BREATH</Item>
                        43棱光吐息(环击等冲突) ★<Item>ABILITY_RAINBOW_BREATH</Item> 〓
                        44攻击返回 ★<Item>ABILITY_STRIKE_AND_RETURN</Item> 〓
                        45双重攻击<Item>ABILITY_DOUBLE_ATTACK</Item>
                        46勇猛(士气+1)<Item>ABILITY_BRAVERY</Item>
                        47勇气光环(士气+1)<Item>ABILITY_AURA_OF_BRAVERY</Item>
                        48骑兵冲锋(飞行无效) ★<Item>ABILITY_RIDER_CHARGE</Item> 〓
                        49蜥蜴撕咬(飞行无效) ★<Item>ABILITY_LIZARD_BITE</Item> 〓
                        50挥轮攻击(沿途伤害飞行无效)★<Item>ABILITY_RIDE_BY_ATTACK</Item> 〓
                        51再生<Item>ABILITY_REGENERATION</Item>
                        52六头攻击 须设置模式<Item>ABILITY_SIX_HEADED_ATTACK</Item>
                        53酸性血液<Item>ABILITY_ACID_BLOOD</Item>
                        53鞭苔攻击<Item>ABILITY_WHIP_STRIKE</Item>
                        54盾墙<Item>ABILITY_SHIELD_WALL</Item>
                        55装甲(免-防-攻)<Item>ABILITY_ARMORED</Item>
                        56坚守(绑定○)<Item>ABILITY_HOLD_GROUND</Item>
                        57防御姿态(绑定○)<Item>ABILITY_PREPARED_POSITION</Item>
                        58裂伤(-ATB30%)<Item>ABILITY_WOUND</Item>
                        59爪击(-ATB+强制敌位移) ★<Item>ABILITY_PAW_STRIKE</Item> 〓
                        60熊之咆哮(-ATB+强制敌位移) ★<Item>ABILITY_BEAR_ROAR</Item> 〓
                        61战斗狂暴(被击+ATB)<Item>ABILITY_BATTLE_RAGE</Item>
                        62巨人杀手<Item>ABILITY_ANTI_GIANT</Item>
                        63烈火印记<Item>ABILITY_MARK_OF_FIRE</Item>
                        64火浪(范围冲突) ★<Item>ABILITY_FLAMEWAVE</Item>
                        65风暴打击(不冲突)<Item>ABILITY_STORMSTRIKE</Item>
                        66烈焰之盾(反20%)<Item>ABILITY_FIRE_SHIELD</Item>
                        67岩浆盾(反40%)<Item>ABILITY_MAGMA_SHIELD</Item>
                        68液态火吐息 <Item>ABILITY_LIQUID_FLAME_BREATH</Item>
                        69野人血<Item>ABILITY_DEMON_RAGED</Item>
                        70狂暴反击(2倍)<Item>ABILITY_FIERCE_RETALIATION</Item>
                        71嘲弄○(拉仇恨)<Item>ABILITY_TAUNT</Item> 〓
                        72魔力攻击(虚延破痛)<Item>ABILITY_HEXING_ATTACK</Item>
                        73迅捷攻击⊙(不反击)<Item>ABILITY_FAST_ATTACK</Item> 〓
                        74身先士卒(+周ATB)<Item>ABILITY_PRESENCE_OF_COMMANDER</Item>
                        75毒液(5倍数)<Item>ABILITY_VENOM</Item>
                        76闪电吐息(范围冲突) ★<Item>ABILITY_LIGHTNING_BREATH</Item>
                        77邪恶之眼<Item>ABILITY_EVIL_EYE</Item>
                        78粉碎打击(会伤己) ★<Item>ABILITY_CRUSHING_BLOW</Item> 〓
                        79复生<Item>ABILITY_REBIRTH</Item>
                        80群体猎杀(绑定○) ★<Item>ABILITY_PACK_HUNTER</Item> 〓
                        81嚎叫(绑定○) ★<Item>ABILITY_HOWL</Item> 〓
                        82无实体<Item>ABILITY_INCORPOREAL</Item>
                        83火免疫<Item>ABILITY_IMMUNITY_TO_FIRE</Item>


                        IP属地:广西66楼2024-06-29 15:13
                        回复
                          DefaultStats.xdb 部分修改
                          1、液态火伤害
                          <LiquidFlameBreath_DamagePerCreature>10</LiquidFlameBreath_DamagePerCreature>
                          2、战争之路
                          <PathOfWar_MovePointsBonus>350</PathOfWar_MovePointsBonus>
                          3、野蛮人套装
                          <Ogres_2_Creature_HitPoints>20</Ogres_2_Creature_HitPoints>
                          4、经验套装
                          <Educational_2_GainExperienceBonusPercents>15</Educational_2_GainExperienceBonusPercents>
                          5、符文机械
                          <RunicMachines_InitiativeBonus>3</RunicMachines_InitiativeBonus>
                          6、腐败土壤
                          <SoilBurnDamagePerHeroLevel>3</SoilBurnDamagePerHeroLevel>
                          7、符文法师-布兰德特技加强
                          <Economist_FineRuneChanceBonusBase>0.2</Economist_FineRuneChanceBonusBase>
                          <Economist_FineRuneChanceBonusPerLevel>0.01</Economist_FineRuneChanceBonusPerLevel>
                          8、毒特长
                          <Poisoner_PlagueProb>0.1</Poisoner_PlagueProb>
                          <Poisoner_PlagueProbPerLevel>0.02</Poisoner_PlagueProbPerLevel>
                          9、绝对狂暴
                          <AbsoluteRageRP>500</AbsoluteRageRP>
                          10、灵魂连接
                          <SpiritLink_HPForOneMana>75</SpiritLink_HPForOneMana>
                          11、深度冻结
                          <DamageMultiplier>
                          <Item>
                          <Base>101</Base>
                          <PerPower>1</PerPower>
                          </Item>
                          <Item>
                          <Base>103</Base>
                          <PerPower>3</PerPower>
                          </Item>
                          <Item>
                          <Base>103</Base>
                          <PerPower>3</PerPower>
                          </Item>
                          <Item>
                          <Base>103</Base>
                          <PerPower>3</PerPower>
                          </Item>
                          12、元素锁链
                          <ElementalChainBonusPerInvocationTrained>0.1</ElementalChainBonusPerInvocationTrained>
                          13、侦查技能、猎手可视范围
                          <Scouting_VisibilityIncrease>4</Scouting_VisibilityIncrease>
                          <DisguiseAndReckon_VisibilityIncrease>22</DisguiseAndReckon_VisibilityIncrease>
                          14、智力加成
                          <Intelligence_ManaPointsBonus>1.5</Intelligence_ManaPointsBonus>
                          15、灼热光环
                          <SearingAuraDamageHits>10</SearingAuraDamageHits>
                          16、无实体
                          <ChanceToMissToIncorporeal>0.5</ChanceToMissToIncorporeal>
                          17、死亡尖叫格数、伤害
                          <DeathWailRange>3</DeathWailRange>
                          <DeathWailDamageCoef>1</DeathWailDamageCoef>
                          18、睡眠
                          <SleepingStrike_Duration>3</SleepingStrike_Duration>
                          19、风暴伤害、射击惩罚、持续时间
                          <CallStorm_DamagePerCreature>10</CallStorm_DamagePerCreature>
                          <CallStorm_ShootPenaltyPerCreature>0.01</CallStorm_ShootPenaltyPerCreature>
                          <CallStorm_DurationInRounds>3</CallStorm_DurationInRounds>
                          20、勇气光环
                          <AuraOfBraveryMoraleMin>1</AuraOfBraveryMoraleMin>
                          21、隐身时间
                          <Invisibility_DurationInRounds>3</Invisibility_DurationInRounds>
                          22、烈火印记时间
                          <MarkOfFire_EffectDurationInRounds>2</MarkOfFire_EffectDurationInRounds>
                          23、火焰波长、机会、倍数
                          <FlameWave_WaveLength>5</FlameWave_WaveLength>
                          <FlameWave_ChanceCoef>1</FlameWave_ChanceCoef>
                          <Flamestrike_DamageMultipiler>1.2</Flamestrike_DamageMultipiler>
                          24、恶魔猎人
                          <PerDividedLevel>2</PerDividedLevel>
                          25、毒液时间
                          <VenomDuration>3</VenomDuration>
                          26、邪恶之眼
                          <EvilEye_LuckDecrease>3</EvilEye_LuckDecrease>
                          27、岩浆盾
                          <MagmaShield_Damage_Multiplier>0.4</MagmaShield_Damage_Multiplier>
                          28、回蓝
                          <Inexhaustible_ManaRestorePerTurn>
                          <Base>1</Base>
                          <LevelDivisor>1</LevelDivisor>
                          <PerDividedLevel>2</PerDividedLevel>
                          29、伤害吸收
                          <Item>99</Item>
                          30健康模式战争机器?
                          <MyTroopsHealthCoef>200</MyTroopsHealthCoef>
                          30鞭子力量
                          <WhipStrikeSpellPower>3</WhipStrikeSpellPower>
                          31龙之力量7级兵加血
                          <Dragonish_4_Creature_HitPoints>20</Dragonish_4_Creature_HitPoints>
                          32注魔弩车ATB不清0
                          <ImbueArrow_ATBDropOnCast>0</ImbueArrow_ATBDropOnCast>
                          33恶魔门召唤最高等级倍数
                          <PortionOfSummonedByGatingLevel>
                          <Item>0.45</Item>
                          34骑士反击伤害最高级
                          <ExtraExpertDamageBonus>0.25</ExtraExpertDamageBonus>
                          35报偿增伤
                          <Retribution_DamageBonusPerMorale>0.05</Retribution_DamageBonusPerMorale>
                          36魔力爆发 10倍伤害
                          <SunFireDamagePerHeroLevel>10</SunFireDamagePerHeroLevel>
                          37风暴泰坦雷云减少主动
                          <FogVeil_InitiativePenalty>0.1</FogVeil_InitiativePenalty>
                          38精灵的幸运 一击
                          <ElvenLuck_DamageMultiplier>2.25</ElvenLuck_DamageMultiplier>
                          39闪电思维
                          <QuicknessOfMind_InitiativeBonus>0.25</QuicknessOfMind_InitiativeBonus>
                          40魔法扭转
                          <Radiant_MirrorProbPerLevel>0.02</Radiant_MirrorProbPerLevel>
                          ★殿堂之王★
                          <MountainKing_ActiveRune>SPELL_RUNE_OF_STUNNING</MountainKing_ActiveRune>
                          41学习符文
                          <Researcher_ChanceToGetExtraRune>0.25</Researcher_ChanceToGetExtraRune>
                          42正当之力
                          <SacredHammer_ChanceToCastBase>0.2</SacredHammer_ChanceToCastBase>
                          43刀剑壁障BladeBarrier
                          44龙鳞套装
                          <Item href="ArtifactSets/Dragonish_Desc8.txt"/>
                          45组合宝物 法师套 生物发力10倍 施法减少
                          <Magis_2_Casters_SpellpowerMultiplier>2</Magis_2_Casters_SpellpowerMultiplier>
                          <Magis_4_2Wizard_AfterCastATBLessPercents>10</Magis_4_2Wizard_AfterCastATBLessPercents>
                          46组合宝物死亡拥抱 敌移动减少 低落士气防御减少
                          <Necromancers_2_EnemyCreature_DeSpeed>1</Necromancers_2_EnemyCreature_DeSpeed>
                          <Necromancers_4_EnemyCreature_BadMoralePenaltyToAttackDefencePercents>20</Necromancers_4_EnemyCreature_BadMoralePenaltyToAttackDefencePercents>
                          47组合宝物 术士套 增幅
                          <Runic_2Warlock_ElementalVisionMultiplier>2</Runic_2Warlock_ElementalVisionMultiplier>
                          48组合宝物 地狱套 召唤
                          <Demonic_2DemonLord_GatingBonusPercents>250</Demonic_2DemonLord_GatingBonusPercents>


                          IP属地:广西67楼2024-06-29 15:15
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                            请问英雄出场时自带的技能怎么替换


                            IP属地:天津来自Android客户端68楼2024-07-20 19:01
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                              请问怎么修改亡灵巫术复活的单位,比如我创建了一个新单位叫食尸狮鹫,怎么让普通狮鹫被亡灵巫术复活后变成新单位呢


                              IP属地:浙江69楼2024-07-24 17:53
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