已经尝试过输入法、删除存档、删除设置、游戏和系统装在一个硬盘上,使用集显模式了……以下是问题报告,有没有大佬可以看下怎么解决呢……十分感谢了!!!!!
Message: “StardewValley.SaveGame”的类型初始值设定项引发异常。
InnerException: System.InvalidOperationException: 反射类型“StardewValley.GameLocation”时出错。 ---> System.InvalidOperationException: 反射类型“StardewValley.Locations.Cabin”时出错。 ---> System.InvalidOperationException: 反射字段“farmhand”时出错。 ---> System.InvalidOperationException: 反射类型“StardewValley.Farmer”时出错。 ---> System.TypeLoadException: 程序集“Stardew Valley, Version=1.3.7346.34283, Culture=neutral, PublicKeyToken=null”中的类型“StardewValley.NetIntIntArrayDictionary”的方法“getFieldTargetValue”没有实现。
在 System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType)
在 System.Signature..ctor(IRuntimeFieldInfo fieldHandle, RuntimeType declaringType)
在 System.Reflection.RtFieldInfo.get_FieldType()
在 System.Xml.Serialization.StructModel.GetFieldModel(FieldInfo fieldInfo)
在 System.Xml.Serialization.StructModel.GetFieldModel(MemberInfo memberInfo)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportAccessorMapping(MemberMapping accessor, FieldModel model, XmlAttributes a, String ns, Type choiceIdentifierType, Boolean rpc, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportFieldMapping(StructModel parent, FieldModel model, XmlAttributes a, String ns, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeType(Type type, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeTypes(ICustomAttributeProvider provider, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeType(Type type, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlSerializer..ctor(Type type, XmlAttributeOverrides overrides, Type[] extraTypes, XmlRootAttribute root, String defaultNamespace, String location, Evidence evidence)
在 System.Xml.Serialization.XmlSerializer..ctor(Type type, Type[] extraTypes)
在 StardewValley.SaveGame..cctor()
Stack Trace: 在 StardewValley.Game1.LoadContent()
在 Microsoft.Xna.Framework.Game.Initialize()
在 StardewValley.Game1.Initialize()
在 Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
在 StardewValley.Program.Main(String[] args)
Message: “StardewValley.SaveGame”的类型初始值设定项引发异常。
InnerException: System.InvalidOperationException: 反射类型“StardewValley.GameLocation”时出错。 ---> System.InvalidOperationException: 反射类型“StardewValley.Locations.Cabin”时出错。 ---> System.InvalidOperationException: 反射字段“farmhand”时出错。 ---> System.InvalidOperationException: 反射类型“StardewValley.Farmer”时出错。 ---> System.TypeLoadException: 程序集“Stardew Valley, Version=1.3.7346.34283, Culture=neutral, PublicKeyToken=null”中的类型“StardewValley.NetIntIntArrayDictionary”的方法“getFieldTargetValue”没有实现。
在 System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType)
在 System.Signature..ctor(IRuntimeFieldInfo fieldHandle, RuntimeType declaringType)
在 System.Reflection.RtFieldInfo.get_FieldType()
在 System.Xml.Serialization.StructModel.GetFieldModel(FieldInfo fieldInfo)
在 System.Xml.Serialization.StructModel.GetFieldModel(MemberInfo memberInfo)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportAccessorMapping(MemberMapping accessor, FieldModel model, XmlAttributes a, String ns, Type choiceIdentifierType, Boolean rpc, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportFieldMapping(StructModel parent, FieldModel model, XmlAttributes a, String ns, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeType(Type type, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeTypes(ICustomAttributeProvider provider, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.InitializeStructMembers(StructMapping mapping, StructModel model, Boolean openModel, String typeName, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportStructLikeMapping(StructModel model, String ns, Boolean openModel, XmlAttributes a, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlReflectionImporter.ImportTypeMapping(TypeModel model, String ns, ImportContext context, String dataType, XmlAttributes a, Boolean repeats, Boolean openModel, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlReflectionImporter.IncludeType(Type type, RecursionLimiter limiter)
在 System.Xml.Serialization.XmlSerializer..ctor(Type type, XmlAttributeOverrides overrides, Type[] extraTypes, XmlRootAttribute root, String defaultNamespace, String location, Evidence evidence)
在 System.Xml.Serialization.XmlSerializer..ctor(Type type, Type[] extraTypes)
在 StardewValley.SaveGame..cctor()
Stack Trace: 在 StardewValley.Game1.LoadContent()
在 Microsoft.Xna.Framework.Game.Initialize()
在 StardewValley.Game1.Initialize()
在 Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
在 StardewValley.Program.Main(String[] args)