心灵终结3ini吧 关注:11,905贴子:211,196

几乎完美的悖论搭载时停

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IP属地:山东1楼2021-06-27 14:30回复
    时停超武本体[TimeFreezeStartSpecial],[TimeFreezeKeeperSpecial],[TimeFreezeCeasedSpecial]来自于之前吧里的一位楼主,不幸的是那个贴子现在似乎已经被删除,所以这里没有办法标注出处了。


    IP属地:山东2楼2021-06-27 15:29
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      下面是完整代码
      [ArmorTypes]
      time=0%
      world=0%
      [SuperWeaponTypes]
      6000=PreTimeFreezeSpecial
      6001=TimeFreezeStartSpecial
      6002=TimeFreezeKeeperSpecial
      6003=TimeFreezeCeasedSpecial
      6004=TimeFreezeFlashSpecial


      IP属地:山东3楼2021-06-27 15:31
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        [PreTimeFreezeSpecial]
        UIName=Name:PreTimeFreeze
        Name=Pre Time Freeze
        IsPowered=false
        RechargeTime=0.01
        Type=UnitDelivery
        Action=Custom
        ShowTimer=no
        DisableableFromShell=no
        Range=0
        LineMultiplier=0
        FlashSidebarTabFrames=0
        Deliver.Types=THEWORLD
        SW.AutoFire=yes
        SW.ShowCameo=no
        SW.RequiresTarget=land,water
        SW.FireIntoShroud=yes
        SW.AITargeting=LightningRandom
        SW.Deferment=0
        SW.CreateRadarEvent=no
        SW.AlwaysGranted=yes
        SW.AllowPlayer=yes
        SW.AllowAI=no
        SW.AIRequiresTarget=all
        SW.UseAITargeting=yes
        SW.NegBuildings=THEWORLD
        SW.Designators=STARDUST2 ;;写绑定时停的单位代码;;
        [TimeFreezeStartSpecial]
        UIName=Name:TimeFreeze
        Name=Time Freeze Start
        IsPowered=false
        RechargeTime=2.1 ;;时停冷却多少分钟;;
        Type=UnitDelivery
        Action=Custom
        SidebarPCX=frezicon.pcx
        ShowTimer=yes
        DisableableFromShell=no
        Range=0
        LineMultiplier=0
        Cursor=Shift
        NoCursor=NoCanDo
        EVA.Ready=EVA_ParadoxTimeFreezeReady
        SW.RequiresTarget=land,water
        SW.FireIntoShroud=yes
        SW.AITargeting=LightningRandom
        Deliver.Types=GAKEEP,PAXRING
        SW.Deferment=0
        SW.CreateRadarEvent=no
        FlashSidebarTabFrames=0
        SW.Sound=HarmonizerPowerUpSingle
        Message.Launch=MISSION:TimeFreeze
        Message.Ready=MISSION:FreezeReady
        SW.AlwaysGranted=yes
        SW.AllowPlayer=yes
        SW.AllowAI=no
        SW.AIRequiresTarget=all
        SW.UseAITargeting=yes
        SW.AuxBuildings=THEWORLD
        [TimeFreezeKeeperSpecial]
        UIName=Name:TimeFreezeKeeper
        Name=Time Freeze Keeper
        IsPowered=false
        RechargeTime=.01
        Type=EMPulse
        Action=Custom
        ShowTimer=no
        DisableableFromShell=no
        Range=0
        LineMultiplier=0
        EVA.Ready=none
        SW.ShowCameo=no
        SW.AffectsHouse=ALL
        SW.FireIntoShroud=no
        SW.AITargeting=Self
        SW.AutoFire=yes
        SW.ManualFire=no
        EMPulse.TargetSelf=yes
        FlashSidebarTabFrames=0
        SW.CreateRadarEvent=no
        EMPulse.Cannons=GAKEEP
        SW.Sound=none
        [TimeFreezeCeasedSpecial]
        UIName=mission:ainsom:charge
        Name=Time Freeze Ceased
        IsPowered=false
        RechargeTime=2 ;;时停持续多少分钟;;
        Type=GenericWarhead
        Action=Custom
        ShowTimer=yes
        DisableableFromShell=no
        Range=256
        LineMultiplier=0
        Cursor=EMPuls
        NoCursor=NoCanDo
        SW.FireIntoShroud=yes
        EVA.Ready=none
        EVA.Detected=none
        EVA.Activated=none
        SW.Warhead=TimeKillWH
        SW.Damage=1000000
        SW.Deferment=0
        SW.Sound=HarmonizerPowerDown
        SW.ShowCameo=no
        SW.AutoFire=yes
        SW.ManualFire=no
        SW.AITargeting=Self
        SW.AffectsHouse=owner
        SW.CreateRadarEvent=no
        FlashSidebarTabFrames=1
        [TimeFreezeFlashSpecial]
        UIName=Name:Flash
        Name=TimeFreeze Flash
        SW.AuxBuildings=GAKEEP
        SidebarPCX=nukeicon.pcx
        Type=MultiMissile
        SW.AffectsHouse=all
        Action=Custom
        Cursor=Nuke
        DisableableFromShell=no
        IsPowered=false
        Light.Blue=75
        Light.Red=45
        Light.Green=45
        Light.Ambient=100
        Light.Enabled=yes
        LineMultiplier=0
        NoCursor=NoCanDo
        Range=0
        RechargeTime=0.02
        SW.AutoFire=yes
        SW.ShowCameo=no
        SW.CreateRadarEvent=no
        SW.FireIntoShroud=yes
        SW.AlwaysGranted=yes
        SW.Range=0
        SW.Damage=0
        SW.Deferment=0
        SW.AffectsHouse=none
        SW.AIRequiresTarget=land,water
        SW.RequiresTarget=land,water
        SW.UseAITargeting=yes
        SW.AllowPlayer=yes
        SW.AllowAI=no
        SW.AITargeting=LightningRandom
        Nuke.SiloLaunch=no
        Nuke.Payload=FlashPayload
        SW.Warhead=SuperFlashWH
        Nuke.PsiWarning=DUMMYANIM


        IP属地:山东4楼2021-06-27 15:31
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          [BuildingTypes]
          6000=GAKEEP
          6001=THEWORLD
          6002=PAXRING
          [GAKEEP]
          UIName=Name:DUMMYDUMMY
          Name=Time Freeze Keeper
          PixelSelectionBracketDelta=9999
          BuildCat=Combat
          Strength=100
          Armor=time
          TechLevel=-1
          Adjacent=0
          Sight=0
          Owner=Europeans,UnitedStates,Pacific
          AIBasePlanningSide=2
          EMPulseCannon=yes
          DamageSelf=yes
          Primary=TimeFreezeTrueWeapon
          SuperWeapon=TimeFreezeKeeperSpecial
          SuperWeapon2=TimeFreezeCeasedSpecial
          IronCurtain.Modifier=0
          ForceShield.Modifier=0
          AIBuildThis=no
          Points=0
          Power=0
          IsPassable=yes
          Crewed=no
          Capturable=false
          Overpowerable=false
          Explosion=DUMMY
          Turret=no
          MaxDebris=0
          MinDebris=0
          ThreatPosed=0
          Unsellable=no
          Powered=false
          BaseNormal=no
          ClickRepairable=no
          Repairable=no
          ImmuneToPsionics=yes
          BuildingDieSound=Dummy
          Drainable=no
          Trainable=no
          Selectable=no
          AIBaseNormal=no
          IsSelectableCombatant=no
          Insignia.Veteran=dummy
          Insignia.Elite=dummy
          Insignificant=yes
          Chronoshift.Allow=no
          RadarInvisible=yes
          PlaceAnywhere=yes
          [THEWORLD]
          UIName=Name:DUMMYDUMMY
          Name=The World
          Strength=100
          PixelSelectionBracketDelta=9999
          Armor=world
          TechLevel=-1
          Adjacent=0
          Sight=0
          Powered=false
          Capturable=false
          IsPassable=yes
          Crewed=no
          Explosion=DUMMY
          MaxDebris=0
          MinDebris=0
          ThreatPosed=0
          IronCurtain.Modifier=0
          ForceShield.Modifier=0
          ImmuneToEMP=yes
          ImmuneToPsionics=yes
          ImmuneToPsionicWeapons=yes
          ImmuneToAbduction=yes
          CanBeReversed=no
          AIBuildThis=no
          BaseNormal=no
          Selectable=no
          IsSelectableCombatant=no
          Insignificant=yes
          Chronoshift.Allow=no
          AIBaseNormal=no
          RadarInvisible=yes
          PlaceAnywhere=yes
          [PAXRING]
          Armor=target
          Image=FAKEP
          Sight=0
          Crewed=no
          EVA.Lost=none
          Explodes=yes
          OmniFire=yes
          Strength=1
          TechLevel=-1
          Selectable=no
          CrateGoodie=no
          DeathWeapon=ParadoxRingWeapon
          CanRetaliate=no
          Insignificant=yes
          RadarInvisible=yes
          AttackFriendlies=yes
          CanPassiveAquire=no
          AttachEffect.Duration=-1
          AttachEffect.Animation=ZTARGET_B
          AttackCursorOnFriendlies=yes
          PixelSelectionBracketDelta=9999
          PlaceAnywhere=yes
          ThreatPosed=0
          IronCurtain.Modifier=0
          ForceShield.Modifier=0


          IP属地:山东5楼2021-06-27 15:33
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            [WeaponTypes]
            6000=TimeFreezeTrueWeapon
            6001=ParadoxRingWeapon
            6002=StardustBombEffect2
            [TimeFreezeTrueWeapon]
            Damage=0
            Range=0.5
            ROF=450
            Projectile=TimeFreezeP
            Speed=100
            Warhead=TimeFreezeTrueWH
            AreaFire=yes
            OmniFire=yes
            FireOnce=yes
            Report=Dummy
            DistributedWeaponFire=yes
            [ParadoxRingWeapon]
            ROF=450
            Range=255
            Speed=100
            Damage=0
            Warhead=ParadoxRingWH2
            AreaFire=yes
            FireOnce=yes
            OmniFire=yes
            Projectile=WOCP
            DistributedWeaponFire=yes
            ;;需要把它作为作为悖论的死亡武器;;
            [StardustBombEffect2]
            Damage=1000000
            ROF=50
            Range=1
            Projectile=InvisibleAll
            Speed=100
            Warhead=NopaxWH
            OmniFire=yes
            [Projectiles]
            6000=TimeFreezeP
            [TimeFreezeP]
            Inviso=yes
            Image=none
            AA=yes
            AG=yes
            AS=yes
            AN=yes
            Vertical=yes
            DetonationAltitude=0
            IgnoresFirestorm=yes
            [Warheads]
            6000=TimeFreezeTrueWH
            6001=TimeKillWH
            6002=ParadoxRingWH2
            6003=NopaxWH
            [TimeFreezeTrueWH]
            Verses=3%,3%,3%,3%,3%,3%,3%,3%,3%,3%,3%
            Verses.rage_libra=0%
            CellSpread=255
            PercentAtMax=1
            EffectsRequireVerses=no
            EMP.Duration=60
            EMP.Cap=60
            IronCurtain.Duration=-9999
            CellSpread.MaxAffect=1
            Conventional=no
            AffectsAllies=no
            AffectsEnemies=yes
            PreventScatter=yes
            Malicious=no
            Sonar.Duration=60
            DisableWeapons.Duration=60
            AttachEffect.Duration=60
            AttachEffect.Animation=SPHERE
            AttachEffect.ForceDecloak=yes
            AttachEffect.SpeedMultiplier=0
            AttachEffect.FirepowerMultiplier=0
            AttachEffect.ArmorMultiplier=0.4
            AttachEffect.PenetratesIronCurtain=yes
            AttachEffect.DiscardOnEntry=no
            DieSound.Override=none
            VoiceDie.Override=none
            ;;;Effect Special Armor;;;
            Versus.magnet=3%
            Versus.wfnce=3%
            Versus.bridge=3%
            Versus.target=3%
            Versus.vision=3%
            Versus.jammer=3%
            Versus.eiffel=3%
            Versus.hangar=3%
            Versus.time=0%
            Versus.domn=3%
            Versus.special=3%
            Versus.concreted=3%
            Versus.addon=3%
            [TimeKillWH]
            CellSpread=1
            PercentAtMax=1
            Wall=no
            Wood=no
            Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
            Versus.time=100%
            Conventional=no
            InfDeath=3
            AffectsAllies=yes
            AffectsEnemies=no
            [ParadoxRingWH2]
            Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
            CellSpread=255
            PercentAtMax=.1
            AffectsAllies=yes
            AffectsEnemies=no
            PreventScatter=yes
            Versus.f_paradox=100%
            AttachEffect.Duration=15
            AttachEffect.Animation=PAXBOIDFIELD
            [NopaxWH]
            CellSpread=512
            PercentAtMax=1
            Wall=no
            Wood=no
            Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
            Versus.time=100%
            Versus.world=100%
            Conventional=no
            InfDeath=3
            AffectsAllies=yes
            AffectsEnemies=no
            [Animations]
            6000=PAXBOIDFIELD


            IP属地:山东6楼2021-06-27 15:35
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              为了加上3.3.5新增的时停特效和语音,这里需要在artmo.ini加入一个动画
              [PAXBOIDFIELD]
              Image=BOIDFIELDFX
              Report=ParadoxActive
              AlphaImage=WARUDO1
              Normalized=no
              Layer=ground
              Translucent=yes
              UseNormalLight=yes
              Rate=500
              CustomPalette=chropal.pal
              ZAdjust=-50
              Next=BOIDFIELDFX2
              Start=0
              End=2


              IP属地:山东7楼2021-06-27 15:38
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                为了获得更好的时停音效,修改soundmo.ini中两个项目为
                [HarmonizerPowerUpSingle]
                Type=global
                Sounds=bharmpupa bharmpupb bharmpupc
                Control=random interrupt
                Priority=critical
                MinVolume=100
                [HarmonizerPowerDown]
                Type=global
                Sounds=bharmdwna bharmdwnb bharmdwnc
                Control=random interrupt
                Priority=critical
                MinVolume=100


                IP属地:山东8楼2021-06-27 15:41
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                  上面的代码中绑定时停的单位是STARDUST2 ,这个单位在原本rules中不存在,需要将其替换为自己的rules中的悖论引擎代码。
                  除了需要将绑定时停的悖论引擎代码替换死亡武器为[StardustBombEffect2],还需要在它的代码中加入DesignatorRange=255


                  IP属地:山东9楼2021-06-27 15:46
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                    ini文件放在了网盘里,可以将这个文件放到rulesmo一个文件夹中,在rulesmo中加入[#include]1=timefreeze.ini,就可以快速的把它合并进rules中
                    https://pan.baidu.com/s/1NXkEaEeF64H-2ojQ9N1oOA
                    密码 yg73


                    IP属地:山东10楼2021-06-27 15:51
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                      感谢,最近想研究时停发现置顶帖里的帖子没了,正想有没有谁整合过


                      IP属地:浙江11楼2021-06-27 16:10
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                        2个问题
                        1.时停这个超武是绑定悖论这个载具的吗?改抛物体可以使时停只对地面吗?
                        2.悖论的死亡武器效果是什么呢?


                        IP属地:北京来自Android客户端12楼2021-06-27 17:20
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                          冒个泡


                          IP属地:内蒙古来自Android客户端13楼2021-06-27 20:51
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                            感谢加精


                            IP属地:山东来自Android客户端14楼2021-06-28 10:10
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                              经验+3


                              IP属地:宁夏来自Android客户端15楼2021-06-28 10:39
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