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1.7.4285版本 手柄和键盘按键冲突怎么解决?

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如题 用的PS4手柄,但总是和键盘热键绑定冲突(比如按圆就暂停)。请问大佬们该如何解决?


IP属地:浙江1楼2023-03-29 21:11回复

    清除影射(clear mapping)-->自动影射(automatic mapping)-->选中手柄sdl-0/x360 control,不要选择键盘keyborad


    IP属地:上海2楼2023-03-29 22:01
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      PCSX2.ini中[Hotkeys]项,不是单独文件
      [InputSources]
      Keyboard = true
      Mouse = true
      SDL = true
      DInput = false
      XInput = false
      SDLControllerEnhancedMode = false
      SDLPS5PlayerLED = false
      [Hotkeys]
      ToggleFullscreen = Keyboard/Alt & Keyboard/Return
      CycleAspectRatio = Keyboard/F6
      CycleInterlaceMode = Keyboard/F5
      ToggleMipmapMode = Keyboard/Insert
      GSDumpMultiFrame = Keyboard/Control & Keyboard/Shift & Keyboard/F8
      Screenshot = Keyboard/F8
      GSDumpSingleFrame = Keyboard/Shift & Keyboard/F8
      ToggleSoftwareRendering = Keyboard/F9
      ZoomIn = Keyboard/Control & Keyboard/Plus
      ZoomOut = Keyboard/Control & Keyboard/Minus
      InputRecToggleMode = Keyboard/Shift & Keyboard/R
      LoadStateFromSlot = Keyboard/F3
      SaveStateToSlot = Keyboard/F1
      NextSaveStateSlot = Keyboard/F2
      PreviousSaveStateSlot = Keyboard/Shift & Keyboard/F2
      OpenPauseMenu = Keyboard/Escape
      ToggleFrameLimit = Keyboard/F4
      TogglePause = Keyboard/Space
      ToggleSlowMotion = Keyboard/Shift & Keyboard/Backtab
      ToggleTurbo = Keyboard/Tab
      HoldTurbo = Keyboard/Period
      ToggleVideoCapture = Keyboard/F12
      [Pad]
      MultitapPort1 = false
      MultitapPort2 = false
      PointerXScale = 8
      PointerYScale = 8
      [Pad1]
      Type = DualShock2
      InvertL = 0
      InvertR = 0
      Deadzone = 0
      AxisScale = 1.33
      LargeMotorScale = 1
      SmallMotorScale = 1
      ButtonDeadzone = 0
      PressureModifier = 0.5
      Up = SDL-0/DPadUp
      Right = SDL-0/DPadRight
      Down = SDL-0/DPadDown
      Left = SDL-0/DPadLeft
      Triangle = SDL-0/FaceNorth
      Circle = SDL-0/FaceEast
      Cross = SDL-0/FaceSouth
      Square = SDL-0/FaceWest
      Select = SDL-0/Back
      Start = SDL-0/Start
      L1 = SDL-0/LeftShoulder
      L2 = SDL-0/+LeftTrigger
      R1 = SDL-0/RightShoulder
      R2 = SDL-0/+RightTrigger
      L3 = SDL-0/LeftStick
      R3 = SDL-0/RightStick
      Analog = SDL-0/Guide
      LUp = SDL-0/-LeftY
      LRight = SDL-0/+LeftX
      LDown = SDL-0/+LeftY
      LLeft = SDL-0/-LeftX
      RUp = SDL-0/-RightY
      RRight = SDL-0/+RightX
      RDown = SDL-0/+RightY
      RLeft = SDL-0/-RightX
      LargeMotor = SDL-0/LargeMotor
      SmallMotor = SDL-0/SmallMotor
      [Pad2]
      Type = None
      [Pad3]
      Type = None
      [Pad4]
      Type = None
      [Pad5]
      Type = None
      [Pad6]
      Type = None
      [Pad7]
      Type = None
      [Pad8]
      Type = None
      [USB1]
      Type = Msd
      Msd_ImagePathMsd =
      Msd_subtype = 0
      Msd_ImagePathMsac =
      [USB2]
      Type = printer
      Msd_subtype = 1
      [AutoUpdater]
      CheckAtStartup = false
      [GameList]
      RecursivePaths =
      ExcludedPaths =


      IP属地:上海3楼2025-03-30 23:04
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