加了完全一样的mod,单人进存档玩就啥事都没有,但只要选合作进游戏就会跳红字,反反复复好多次偶尔一次房主进去了不跳红,但是几天后还是会跳红,快的时候不需要几天后,房主进游戏不红,但只要有人加入游戏就跳红
红字是
[game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Monsters.Monster.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Monster.cs:line 529
at StardewValley.Monsters.Grub.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 181
at FarmTypeManager.ModEntry.GrubFTM.behaviorAtGameTick(GameTime time) in D:\Esca\Stardew\Mods\FarmTypeManager\FarmTypeManager\Classes\In-Game\Monsters\GrubFTM.cs:line 33
at StardewValley.Monsters.Grub.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 132
at StardewValley.GameLocation.updateCharacters_PatchedBy<DaLion.Overhaul.Modules.Enchantments>(GameLocation this, GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere_PatchedBy<DaLion.Overhaul.Modules.Enchantments>(GameLocation this, GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations_PatchedBy<PeacefulEnd.SolidFoundations>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
红字是
[game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Monsters.Monster.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Monster.cs:line 529
at StardewValley.Monsters.Grub.behaviorAtGameTick(GameTime time) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 181
at FarmTypeManager.ModEntry.GrubFTM.behaviorAtGameTick(GameTime time) in D:\Esca\Stardew\Mods\FarmTypeManager\FarmTypeManager\Classes\In-Game\Monsters\GrubFTM.cs:line 33
at StardewValley.Monsters.Grub.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Monsters\Grub.cs:line 132
at StardewValley.GameLocation.updateCharacters_PatchedBy<DaLion.Overhaul.Modules.Enchantments>(GameLocation this, GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere_PatchedBy<DaLion.Overhaul.Modules.Enchantments>(GameLocation this, GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations_PatchedBy<PeacefulEnd.SolidFoundations>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)