开灾厄的时候帧率很低,但原版就没什么问题。试着用原版的办法(就是禁用无边框窗口后重新全屏)然后就闪退加报错只加了灾厄和音乐两个模组
[11:59:13.946] [Main Thread/FATAL] [tML]: Main engine crash
提示:很有可能是哪个模组崩溃了。你可以试着逐个禁用模组看看问题是否仍会重复出现。
System.InvalidOperationException: Could not resize swapchain! Error Code: GPU �豸ʵ���Ѿ���ͣ��ʹ�� GetDeviceRemovedReason (0x887A0005)
at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98
at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters)
at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\FNA3D_SafeAccess.cs:line 75
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(PresentationParameters presentationParameters, GraphicsAdapter graphicsAdapter) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\GraphicsDevice.cs:line 676
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges() in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 319
at Microsoft.Xna.Framework.GraphicsDeviceManager.INTERNAL_OnClientSizeChanged(Object sender, EventArgs e) in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 416
at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 956
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[11:59:13.975] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
[11:59:13.946] [Main Thread/FATAL] [tML]: Main engine crash
提示:很有可能是哪个模组崩溃了。你可以试着逐个禁用模组看看问题是否仍会重复出现。
System.InvalidOperationException: Could not resize swapchain! Error Code: GPU �豸ʵ���Ѿ���ͣ��ʹ�� GetDeviceRemovedReason (0x887A0005)
at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98
at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters)
at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\FNA3D_SafeAccess.cs:line 75
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(PresentationParameters presentationParameters, GraphicsAdapter graphicsAdapter) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\GraphicsDevice.cs:line 676
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges() in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 319
at Microsoft.Xna.Framework.GraphicsDeviceManager.INTERNAL_OnClientSizeChanged(Object sender, EventArgs e) in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 416
at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 956
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[11:59:13.975] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown