peglin吧 关注:241贴子:1,289
  • 7回复贴,共1

昨天更新的内容,机翻注意

只看楼主收藏回复



IP属地:河北1楼2024-09-28 20:44回复
    新BOSS遗物:重手
    每次攻击多命中一次钉子,但是看不见轨迹
    什么圆顶


    IP属地:河北2楼2024-09-28 20:52
    回复
      投资芽苗
      进问号获得钱,数值等于身上带的4%
      把谁的脸拿下来了?给的太少了,不如固定值


      IP属地:河北3楼2024-09-28 21:04
      回复
        有效批评
        稀有
        只有朗德罗和佩哥林有
        每当触发一个暴击键,给目标敌人随机减益效果
        上下限差距挺大吧


        IP属地:河北4楼2024-09-28 21:54
        回复
          罪书改了,游戏开始和装填后获得3层圆满
          还是不敢拿吧,苦难20塞的弹珠太多了


          IP属地:河北5楼2024-09-28 22:00
          回复
            Multiple activations on crit pegs (e.g. from Orbsium, Spinpoint, or the new Heavy Hand relic) now triggers multiple crits instead of just adding damage.
            像锇弹珠和新遗物那样重复命中钉子的方式打中特殊钉子,它的效果也会多次触发
            额,比如回血黏液或者暴击短剑?


            IP属地:河北6楼2024-09-28 22:14
            回复
              The navigation orb falling into a black hole now makes you navigate to the left or right, depending on where the black hole is. If the black hole is in the middle of the board, then the navigation direction is random. This is to discourage the optimal, yet tedious, task of hitting one gold peg then bouncing into a black hole over and over during navigation.
              三层选路时掉进黑洞也算选路,左边的黑洞视为选左边,右边的黑洞视为选右边,中间的黑洞随机
              喜欢靠把弹珠打到黑洞里赚钱的玩家有难了,不过选路应该是更容易了吧,尤其是拿了奇怪BOSS遗物的三层


              IP属地:河北7楼2024-09-28 23:03
              回复
                Black holes now increase in strength if an orb is orbiting inside them for over 5 seconds. This is to stop a softlock where an Infernorb can orbit around a black hole indefinitely, and shouldn’t affect normal gameplay.
                如果一个弹珠在黑洞里呆了5秒以上,黑洞引力就会增加
                大伙应该都看见过转圈吧,就是防止那个的


                IP属地:河北8楼2024-09-28 23:05
                回复