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v46更新机翻

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图钉模范之前搬过,这次就不翻了全新的图钉模范
* New Revenge Map, Last Resort!* For those who thought Resort was too much of a chill vacation. Although honestly it really doesn’t look all that bad to me, maybe everything’s fine and it’s just a nice winter resort?* Battle Cat Crossover!* Heralding our new integration partnership with the Masters of the Universe brand from Mattel, Battle Cat is featured as the first of several drops planned through 2026.* Check out Battle Cat in his very own Quest and on most platforms as a highly effective, single-target, purchasable Power.* More details: Using the Powers tab, place the timid Cringer and he’ll stick around untransformed for the whole game, meekly swiping at a few Bloons. You’ll notice he comes with an activated ability, though. Activate this and he transforms into Battle Cat, tearing into Bloons, knocking them back, and applying a powerful damage over time that also nullifies Bloon immunities. This ability is so powerful, it can’t last forever, so after a few rounds Battle Cat must portal back home to Eternia.* On most platforms, Battle Cat Powers can be obtained via the Battle Cat Prestige Pack that comes with tier 5 Beast Handler Insta Monkeys, an exclusive Avatar, and an exclusive Banner and for repeat use the Battle Cat Booster Pack that also comes with a selection of Insta Monkeys.


IP属地:广东来自iPhone客户端1楼2024-12-10 13:18回复
    *新的复仇地图,破釜沉舟(国际服翻译)!
    *对于那些认为度假胜地太过寒冷的人来说。不过老实说,在我看来并没有那么糟糕,也许一切都很好,那里只是一个不错的冬季度假胜地?
    *战斗猫交叉!
    *预示着我们与美泰公司的宇宙大师品牌的新整合合作伙伴关系,战斗猫是2026年计划推出的几款游戏中的第一款。
    *在大多数平台上,战斗猫都是一种高效、单一目标、可购买的力量。
    *更多细节:使用Powers标签,放置胆小的Cringer,他会在整个游戏中保持不变,温顺地滑动几个Bloons。你会注意到他有一个激活的能力。激活这个,他就会变成战斗猫,撕裂布隆,把它们打回去,并随着时间的推移施加强大的伤害,也会使布隆的免疫失效。这个技能是如此强大,它不能永远持续下去,所以在几个回合后,战斗猫必须传送回永恒之家。
    *在大多数平台上,战斗猫力量可以通过战斗猫威望包获得,该包附带5级野兽处理者Insta猴子,独家头像和独家旗帜,重复使用战斗猫助推器包,也附带选择Insta猴子。


    IP属地:广东来自iPhone客户端2楼2024-12-10 13:20
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      * New Quests
      * Alternate CHIMPoppable - CHIMPS Rules. Impoppable prices. Alternate Bloon Rounds. Is it even possible?
      * Adora Explorer! - Discover Adora’s strengths and abilities
      * By the Power of Battle Cat! - Test out the exclusive new Battle Cat Power
      * New Trophy Store Items
      * Monkeys: Druid Holiday projectiles, wildly festive and available anytime the Druids feel the spirit
      * New Limited Time trophy items (Note: Not available until the seasonal event begins!)
      * Christmas Snowmonkey avatar, Magical Christmas banner
      * 新任务 * 替代 CHIMPoppable - CHIMPS 规则。超值的价格。交替气球回合。这甚至可能吗?
      * Adora Explorer!- 发现 Adora 的优势和能力
      * 凭借 Battle Cat 的力量!- 测试独家的新 Battle Cat Power
      * 新的奖杯商店物品 * 猴子:德鲁伊假日弹丸,狂野的节日气氛,只要德鲁伊感受到精神,就可以使用
      * 新的限时奖杯物品(注意:在季节性活动开始之前不可用!
      * 圣诞雪猴头像,神奇的圣诞横幅


      IP属地:广东3楼2024-12-10 13:32
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        # Game Changes / Additions
        * 2024 Hero Packs including all heroes and skins up to 2024 from the game start. This includes a full pack of every hero & skin, which is substituted for a small completion pack for players who already own many of these.
        * Blastapopoulos added to Contested Territory
        # Bug Fixes & General Changes
        * Resolved a number of localization issues
        * Hero hotkey should function again without a delay when restarting a game
        * Failing Quest objectives no longer shows a victorious monkey on the summary screen
        * Resolved an issue with certain high starting round challenges crashing with Fast Track
        * Having only "Selected Hero" in the Challenge Editor should no longer prevent the challenge from being played
        * Resolved an edge case that could cause heroes to gain less XP from Fast Track when also benefiting from Empowered Heroes
        * Owned Avatars within with profile selection menu will now order to the top
        * CHIMPS mode should no longer offer a ‘retry last round’ on the very first round
        * Resolved a crash that could sometimes eventually occur when rapidly placing and selling a heli then placing and selling a mortar then placing and selling a heli then placing and selling a mortar then placing and selling a heli then placing and selling a mortar, probably.’
        * Hero placement animations should display correctly when hero levels during placement
        * Resolved a bug that could cause attacks to bypass Vortex’s skull immunity window
        * Resolved a number of reported elusive game crashes that could occur
        * Resolved a number of prop texture issues in Map Editor
        * Removed a deal pixel from many text entry fields
        * Fixed a number of map texture issues


        IP属地:广东4楼2024-12-10 13:32
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          # 游戏改动/新增内容
          * 2024英雄包,包含游戏开始后至2024年的所有英雄和皮肤。这包括每个英雄和皮肤的完整包,对于已经拥有其中许多英雄和皮肤的玩家,将替换为一个小型完成包。
          * Blastapopoulos(轰炸飞艇)被添加到“争议领土”中
          # 错误修复与一般变更
          * 解决了一系列本地化问题
          * 重新启动游戏时,英雄快捷键应能立即恢复功能,无延迟
          * 未完成的探索任务目标在摘要屏幕上不再显示胜利的猴子
          * 解决了一些高难度初始关卡在快速通道模式下崩溃的问题
          * 在挑战编辑器中仅选择“选定英雄”不应再阻止挑战进行
          * 解决了一个边缘情况,即当英雄同时受益于“增强英雄”效果时,可能会从“快速通道”中获得较少的经验值
          * 带有个人资料选择菜单的已拥有头像现在将排列在最前面
          * CHIMPS模式在第一轮不应再提供“重试上一轮”的功能
          * 解决了一个崩溃问题,该问题在快速放置并出售直升机,然后放置并出售迫击炮,再放置并出售直升机,然后放置并出售迫击炮,再放置并出售直升机,然后放置并出售迫击炮时,有时最终可能会出现
          * 当英雄在放置过程中升级时,英雄放置动画应正确显示
          * 解决了一个可能导致攻击绕过Vortex头骨免疫窗口的bug
          * 解决了一些报告的难以捉摸的游戏崩溃问题
          * 解决地图编辑器中多个道具纹理问题
          * 从许多文本输入字段中删除了交易像素
          * 修复了多处地图纹理问题


          IP属地:广东5楼2024-12-10 13:36
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            # Events & Quests
            * The Slime Counter on the A Slimey Expedition quest should no longer break on restart
            * Resolved a case in which Collection Events could softlock while claiming rewards
            * Resolved an issue that could cause dialogue to not correctly display
            * Elite Blastapopoulos should now take extra damage from paragons
            # 活动和任务
            * A Slimey Expedition (粘液探险)任务中的史莱姆计数器在重启时不会再中断
            * 解决了收集活动在领取奖励时可能软锁的问题
            * 解决了可能导致对话框无法正确显示的问题
            * Elite Blastapopoulos 现在应该会受到典范的额外伤害


            IP属地:广东6楼2024-12-10 13:42
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              # Map Specific
              * Ancient Portals resolved a case in which some towers retained buffs after being moved away from buff platforms
              * Engineer cleansing foam now layers correctly on Ancient Portal
              # 特殊 Map
              * 古代传送门解决了一些塔在离开增益平台后保留增益的情况
              * 工程师清洁泡沫现在可以在远古传送门上正确分层


              IP属地:广东7楼2024-12-10 13:43
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                # Tower Specific Fixes
                **Dart Monkey**
                * 502 Ultra Juggernaut should no longer have less knockback than the previous tier
                **Bomb Shooter**
                * x5x MOAB Eliminator’s ability explosion correctly deals explosive damage
                **Monkey Sub**
                * Sub Paragon should no longer keep its radiation attack when unsubmerged
                **Monkey Buccaneer**
                * 510 Plane radial projectile speed should no longer decrease when upgraded (100 > 200)
                **Mortar Monkey**
                * 032 Heavy Shells can now apply Burny Stuff to DDTs if it has camo detection
                **Druid**
                * 032 Druid of the Jungle’s vine attack should now benefit from Heart of Vengeance
                **Mermonkey**
                * xx4 Symphonic Resonance resolved a crash that could occur when repositioning the totem after spawning Blastapopoulos
                * Lord of the Abyss's radius should no longer cause new Mermonkey primed for placement to display incorrectly range circles


                IP属地:广东8楼2024-12-10 13:44
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                  # Tower 特定的修复
                  **飞镖猴**
                  * 502 超大巨型钉刺球投石车的击退应该不再比前一级别低
                  **炸弹射手**
                  * x5x MOAB Eliminator 的 Explosion 技能正确造成爆炸伤害
                  **猴子潜艇**
                  * Sub Paragon 在未被淹没时不应再保持其辐射攻击
                  **猴子海盗**
                  * 510 平面径向射弹速度在升级后不再降低(100 > 200)
                  **迫击炮猴**
                  * 如果 032 Heavy Shells 具有迷彩检测功能,现在可以对 DDT 应用 Burny Stuff
                  **德鲁伊**
                  * 032 丛林德鲁伊的藤蔓攻击现在应该受益于复仇之心
                  **人鱼猴**
                  * xx4 Symphonic Resonance 解决了在生成 Blastapopoulos 后重新定位图腾时可能发生的崩溃
                  * 深渊之王的范围不应再导致准备放置的新人鱼猴显示不正确的范围圆圈


                  IP属地:广东9楼2024-12-10 13:46
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                    **Banana Farm**
                    * xx1 EZ Collect bananas should be more effectively collected by Banana Farmers
                    **Engineer**
                    * Paragon’s Green Sentry should no longer display a non-functional ‘first’ target prio when first placed
                    * xx5 XXL Trap when created will clear any existing XXXL traps owned by the player, this will now allow the newly placed engineer to place its trap without requiring the old trap to be filled first
                    **Beast Handler**
                    * Resolved an issue with Beast placement clipping through the void in some cases
                    **Ezili**
                    * Lv3 Heartstopper can be used when Blastapopoulus is the only ‘Purple’ Bloon on screen
                    **Psi**
                    * Kaiju Pat should correctly use his 'mechanized' voice lines at level 20
                    **Geraldo**
                    * Gerry’s Fire should no longer gain its own range circle when attached to xx4 Mermonkey
                    * Geraldo’s shop should correctly be stunned by Blastapopoulus
                    **Rosalia**
                    * Resolved an issue with some of Rosalia’s attacks undercounting on stat tracking
                    **Platform Specific fixes**
                    * \[Android\] Resolved a softlock that could occur on startup on some devices
                    * \[Arcade\] Profile save slots should now correctly display Veteran stars when applicable


                    IP属地:广东10楼2024-12-10 13:47
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                      **香蕉农场**
                      *xx1 EZ-Collect香蕉应该由香蕉种植者更有效地收集
                      **工程师**
                      *Paragon的绿色哨兵在首次放置时不应再显示非功能性的“第一”目标优先级
                      *xx5 XXL陷阱创建后将清除玩家拥有的任何现有XXXL陷阱,这将允许新放置的工程师放置其陷阱,而无需先填充旧陷阱
                      **驯兽师**
                      *解决了在某些情况下通过空白剪切Beast放置的问题
                      **艾泽里**
                      *当Blastapopoulus是屏幕上唯一的“紫色”Bloon时,可以使用3级止心脏器
                      **Psi**
                      *怪兽Pat应该在20级正确使用他的“机械化”语音线
                      (nk你是不是把psi灵机和pat帕特打混了?)
                      **杰拉尔多**
                      *当连接到xx4 Mermonkey时,格里之火不应再获得自己的射程范围
                      *杰拉尔多的商店应该被Blastapopoulus沉默
                      **罗莎莉亚**
                      *解决了Rosalia的一些攻击在统计跟踪上计算不足的问题
                      **平台特定修复**
                      *\[Android\]解决了某些设备启动时可能出现的软锁问题
                      *\[Arcade\]配置文件保存槽现在应该在适用的情况下正确显示退伍军人之星


                      IP属地:广东11楼2024-12-10 13:51
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                        # Balance Changes
                        Our past couple updates included massive widespread balance changes in order to dedicate balance time at the end of the year to working on our new Legends game mode for v46. However as the Rogue Legend has ended up being delayed we’ve gone ahead with a small focused list of balance changes mainly responding to a number of points raised by the community this year.
                        # Tower Balance
                        Bomb Shooter’s base pierce is plenty for the early game but low enough that 1xx crosspath feels too important later, we’re shifting pierce out of crosspath into the base upgrade to alleviate this. Players found the recent increased coverage of 024 recursive too much, but we like the functionality so we’ve tightened the spread for the base xx4 recursive to make 024 about the same as it was before but 004 even tighter. Bomb Blitz has been upgraded to double attack rate from the previous tier.
                        * 000 Bomb Shooter pierce increased from 14 > 22
                        * 100 Bigger Bombs pierce increased from 20 > 28
                        * 200 Heavy Bombs pierce increased from 30 > 38
                        * 300 Really Big Bombs pierce remains 80
                        * xx4 Recursive Cluster min cluster distance 30 > 20
                        * xx4 Recursive Cluster max cluster distance 36 > 30
                        * xx5 Bomb Blitz attack cooldown reduced from 1 > 0.75


                        IP属地:广东12楼2024-12-10 13:52
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                          #平衡变化
                          我们过去的几次更新包括大规模的广泛平衡变化,以便在年底将平衡时间用于开发v46的新传奇游戏模式。然而,由于肉鸽传奇最终被推迟,我们继续进行了一小部分重点平衡变化,主要是为了回应社区今年提出的一些问题。
                          #防御塔平衡
                          Bomb Shooter的基础穿透对于早期游戏来说是足够的,但足够低,以至于1xx交叉路径在以后感觉太重要了,我们正在将穿透从交叉路径转移到基础升级中以缓解这种情况。玩家发现最近024递归的覆盖范围增加得太多了,但我们喜欢它的功能,所以我们收紧了基本xx4递归的范围,使024与以前大致相同,但004更紧密。轰炸闪电战已升级为上一级的双倍攻击率。
                          *000炸弹射手的穿透力从14>22增加
                          *100更大的炸弹穿透力从20>28增加
                          *200重型炸弹的穿透力从30>38增加
                          *300真正的大炸弹刺穿保持80
                          *xx4递归簇最小簇距离30>20
                          *xx4递归簇最大簇距离36>30
                          *xx5炸弹闪电战攻击冷却时间从1>0.75降低


                          IP属地:广东13楼2024-12-10 13:55
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                            **Tack Shooter**
                            Every Tack Shooter Tier 3 needed a different attack rate boost, so to tidy this up we’ve moved much of that rate to the base tack shooter. Given the bottom path Tack is slightly nerfed from this rate change, it is seeing additional pierce to make an overall buff. Finally Blade Shooter has always visually increased the projectile size considerably but not actually changed this value at all, Blades will now actually be bigger.
                            * 000 Tack Shooter reload rate reduced from 1.4 > 1.12
                            * 3xx Hot Shots reload rate remains 0.63
                            * x3x Blade Shooter reload rate reduced from 1.19 > 1.12
                            * xx3 Tack Sprayer reload rate increased from 1.05 > 1.12
                            * xx5 The Tack Zone reload rate reduced from 0.2275 > 0.224
                            * xx3 Tack Sprayer pierce increased from 1 > 2
                            * xx4 Overdrive pierce remains 2
                            * x3x Blade Shooter projectile radius increased from 0 > 4
                            * x4x Blade Maelstrom ability projectile radius increased from 2 > 4
                            **Sniper Monkey**
                            Players have requested a bonus for the 025 Sniper shrapnel given it’s meant to be a pierce crosspath but struggles on anything non-MOAB, so we’d like to try moving the bonus MOAB damage on 024 shrapnel into base damage instead.
                            * 024 Full Auto Rifle shrapnel damage increased 1 > 2
                            * 024 Full Auto Rifle shrapnel MOAB bonus reduced 1 > 0
                            * Applies to xx5 Elite Defender
                            **Monkey Buccaneer**
                            Instead of increasing the amount of cash generated, the Navarch will now increase the number of Merchantmen that can receive the benefit. This is an overall increase to cash generation though requiring more of a space investment to fully utilize.
                            * Paragon cash per merchant reduced 15 > 10
                            * Paragon number of merchants benefited increased 20 > 40


                            IP属地:广东14楼2024-12-10 13:56
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                              **Tack射手**
                              每个三级攻击手都需要不同的攻击率提升,因此为了解决这个问题,我们将大部分攻击率转移到了基础攻击手身上。鉴于底部路径Tack受到这种速率变化的轻微影响,它正在看到额外的穿孔,以实现整体增益。最后,Blade Shooter在视觉上总是大大增加了弹丸尺寸,但实际上根本没有改变这个值,刀片现在实际上会更大。
                              *000 Tack Shooter的装填率从1.4>1.12降低
                              *3xx热射装填率保持0.63
                              *x3x刀片射手的装填率从1.19>1.12降低
                              *xx3钉刺炮的重新加载速率从1.05增加到1.12
                              *xx5钉刺区域重新加载速率从0.2275降低到0.224
                              *xx3钉刺炮穿孔从1>2增加
                              *xx4超速档穿孔仍为2
                              *x3x刀片射手射弹半径从0>4增加
                              *x4x叶片漩涡能力弹丸半径从2>4增加
                              **狙击手猴子**
                              玩家要求为025狙击手弹片获得额外奖励,因为它本应是一个穿透交叉路径,但在任何非MOAB的地方都会遇到困难,所以我们想尝试将024弹片的额外MOAB伤害转移到基础伤害中。
                              *024全自动步枪弹片伤害增加1>2
                              *024全自动步枪弹片MOAB奖励减少1>0
                              *适用于xx5精英防守者
                              **猴子海盗**
                              Navarch现在将增加可以获得福利的商人数量,而不是增加产生的现金量。这是现金生成的总体增加,尽管需要更多的空间投资才能充分利用。
                              *每位商船的Paragon现金减少15>10
                              *Paragon受益商船数量增加20>40


                              IP属地:广东15楼2024-12-10 14:01
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