Improvements 改进
Significantly enhanced auto-attack mechanics for smoother gameplay. There are now three toggles in Settings to control this behavior.
大幅增强自动攻击机制,使游戏更加流畅。现在,"设置 "中有三个切换按钮可控制自动攻击。
Improved ranged attacks now effectively target small enemies engaged in melee.
改进后的远程攻击现在能有效地攻击近战中的小型敌人。
Introduced exciting new milestones and abilities for Gone Rogue adventurers.
为《Gone Rogue》肉鸽模式冒险者引入令人兴奋的新奖励和新技能。
Adjusted reward chest placements across the Gone Rogue realm for improved accessibility.
调整了整个《Gone Rogue》世界中的奖励宝箱位置,以提高可发现性。
Bug Fixes BUG修复
Addressed various crashes to ensure a more stable gaming experience.
解决了各种崩溃问题,确保更稳定流畅的游戏体验。
Removed unintended items (flowers, some enchantments, standard apples, etc.) from the Gone Rogue environment.
删除了《Gone Rogue》环境中的非预期物品(鲜花、某些魔法、标准苹果等)。
Corrected a UI bug that encouraged players to upgrade skills in Gone Rogue without sufficient resources.
修正了一个用户界面错误,该错误鼓励玩家在没有足够资源的情况下升级《Gone Rogue》中的技能。
Resolved a bug where Gemstones were incorrectly labeled as Spiritstones.
解决了宝石被错误标注为灵石的错误。
Rewards from daily quests no longer go into the Gone Rogue inventory.
每日任务的奖励不再进入《Gone Rogue》。
Adjusted inventory management to prevent items from the Gone Rogue realm from overflowing into the main mailbox.
调整了库存管理,防止《Gone Rogue》领域的物品溢出到主邮箱。
Significantly enhanced auto-attack mechanics for smoother gameplay. There are now three toggles in Settings to control this behavior.
大幅增强自动攻击机制,使游戏更加流畅。现在,"设置 "中有三个切换按钮可控制自动攻击。
Improved ranged attacks now effectively target small enemies engaged in melee.
改进后的远程攻击现在能有效地攻击近战中的小型敌人。
Introduced exciting new milestones and abilities for Gone Rogue adventurers.
为《Gone Rogue》肉鸽模式冒险者引入令人兴奋的新奖励和新技能。
Adjusted reward chest placements across the Gone Rogue realm for improved accessibility.
调整了整个《Gone Rogue》世界中的奖励宝箱位置,以提高可发现性。
Bug Fixes BUG修复
Addressed various crashes to ensure a more stable gaming experience.
解决了各种崩溃问题,确保更稳定流畅的游戏体验。
Removed unintended items (flowers, some enchantments, standard apples, etc.) from the Gone Rogue environment.
删除了《Gone Rogue》环境中的非预期物品(鲜花、某些魔法、标准苹果等)。
Corrected a UI bug that encouraged players to upgrade skills in Gone Rogue without sufficient resources.
修正了一个用户界面错误,该错误鼓励玩家在没有足够资源的情况下升级《Gone Rogue》中的技能。
Resolved a bug where Gemstones were incorrectly labeled as Spiritstones.
解决了宝石被错误标注为灵石的错误。
Rewards from daily quests no longer go into the Gone Rogue inventory.
每日任务的奖励不再进入《Gone Rogue》。
Adjusted inventory management to prevent items from the Gone Rogue realm from overflowing into the main mailbox.
调整了库存管理,防止《Gone Rogue》领域的物品溢出到主邮箱。